07-25-2025, 02:51 AM
I've been trying to figure out what the fuck to do with Kenpo.. and man.
I have straight up no idea what Kenpo wants to do. It wants to use stuff from MA to do it's combos, but simultaneously it has no sauce on basically any of it. Spinning from Habari Tori is SUCH an awkward mechanic that I can't feasibly find a reason to ever use it. Targets that remain airborne because of Air Shafts are 5% more damage (Until they take their turn. Potentially even after the current turn ends? They might Lose Airborne on turn shift and then REGAIN it immediately with no visual indicator?)
The best/optimal pathing for it is some weird Shukuchi > Geldoren (2m on a duelist crit, 3m on a normal crit) > Habari Tori (2m) > some??? Other move??? Which will raise the damage from 50% to.. 55%??????? For that singular attack?
If it's combo'd with Solblader, you get Rising Dawn (3m), 2m on crit > Habari Tori (2m) > Light On high (1m) > Sapping Sol (1m) > Ryusei Ryugeki (If you have FIFTY SCALED GUILE, you KD again).. but like??????
Basic Attack (+10 damage) (SWA+10)*1.4x + ((SWA*1.4)*1.4)*.75 + ((SWA*1.4)*0.5)*1.05 + ((60)*0.5)*1.05)(Does this get a 0.5 modifier from Combination fighter? Sure. I'll say it does) + (((SWA*1.3)*1.4)*0.5)*1.05... for a 130 swa weapon... 196 + 191.1 + 95.55 + 31.05 + 124.215 = 637.915 damage. Roundabout.
This is like.. assuming you have the ability to crit consistently (Which if you're using a shuriken JUST AINT THE CASE)... and a bunch of other factors here, like your mainhand weapon having 130 SWA, and your bare fist (or ymir offhand) having 130 as well... Like.
Idk what Kenpo is trying to be, because it's doing a LOT, sure. But you're chugging a ton of FP and taking a lot of accuracy checks for what other classes can just fart and do.. and spinning REALLY ain't doing jack diddly squat in this entire equation because by the time you can (normally) apply Spinning.. you're already down 5 momentum on the ability (Unless you're Speed of Light Solblader with Blazing Sol active).
I have straight up no idea what Kenpo wants to do. It wants to use stuff from MA to do it's combos, but simultaneously it has no sauce on basically any of it. Spinning from Habari Tori is SUCH an awkward mechanic that I can't feasibly find a reason to ever use it. Targets that remain airborne because of Air Shafts are 5% more damage (Until they take their turn. Potentially even after the current turn ends? They might Lose Airborne on turn shift and then REGAIN it immediately with no visual indicator?)
The best/optimal pathing for it is some weird Shukuchi > Geldoren (2m on a duelist crit, 3m on a normal crit) > Habari Tori (2m) > some??? Other move??? Which will raise the damage from 50% to.. 55%??????? For that singular attack?
If it's combo'd with Solblader, you get Rising Dawn (3m), 2m on crit > Habari Tori (2m) > Light On high (1m) > Sapping Sol (1m) > Ryusei Ryugeki (If you have FIFTY SCALED GUILE, you KD again).. but like??????
Basic Attack (+10 damage) (SWA+10)*1.4x + ((SWA*1.4)*1.4)*.75 + ((SWA*1.4)*0.5)*1.05 + ((60)*0.5)*1.05)(Does this get a 0.5 modifier from Combination fighter? Sure. I'll say it does) + (((SWA*1.3)*1.4)*0.5)*1.05... for a 130 swa weapon... 196 + 191.1 + 95.55 + 31.05 + 124.215 = 637.915 damage. Roundabout.
This is like.. assuming you have the ability to crit consistently (Which if you're using a shuriken JUST AINT THE CASE)... and a bunch of other factors here, like your mainhand weapon having 130 SWA, and your bare fist (or ymir offhand) having 130 as well... Like.
Idk what Kenpo is trying to be, because it's doing a LOT, sure. But you're chugging a ton of FP and taking a lot of accuracy checks for what other classes can just fart and do.. and spinning REALLY ain't doing jack diddly squat in this entire equation because by the time you can (normally) apply Spinning.. you're already down 5 momentum on the ability (Unless you're Speed of Light Solblader with Blazing Sol active).