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Vorso Verso
#1
The new tome has a lot of neat effects and a lot of benefits.
[Image: e67c3c35d0.png]

However I feel the Tactician buff is a little underwhelming for a *10 boss only item that requires 24 Rare Metal to Maximize.

With D Rank-
Vorso UL 24 Tome V. Without Vorso

Attack Order - Lv 69.4 V. Lv 56 Extra Damage
Guard Order - Lv 70.68 V. Lv 57 Heal
Charge Order - Lv 6 V. Lv 5 movement
Cast Order - Lv 69.4% V. Lv 56 Fp Reduct


It really isn't all the fantastic for what it is.

I purpose instead of UL%, it gets to changed to flat UL. Which would make it go from

56 -> 80
57 -> 81
5 -> 7 (10% of UL to balance the movement scale.)
and 56 -> 80

This is quite a buff in terms of play, however for a class that is marginally good at best, I do not think it's asking too much for this buff on this one item.
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#2
How about we don't make a class require the rarest item in the game to be effective?
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#3
"[url=http://neus-projects.net/viewtopic.php?p=8839#p8839 Wrote:Soapy » Thu Aug 13, 2015 4:32 am[/url]"]How about we don't make a class require the rarest item in the game to be effective?

Agreed. But I still think the item it's self should be buffed giving that it is so rare. Why not?
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#4
It has its niche. It doesn't need to be even better than it already is.

You're also failing to mention the other two things it does (+2 Contract slots at max UL, and the spell power boost per party member).

Those effects alone can make it a highly desireable item for some builds.
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#5
"[url=http://neus-projects.net/viewtopic.php?p=8844#p8844 Wrote:Trexmaster » Thu Aug 13, 2015 10:38 pm[/url]"]It has its niche. It doesn't need to be even better than it already is.

You're also failing to mention the other two things it does (+2 Contract slots at max UL, and the spell power boost per party member).

Those effects alone can make it a highly desireable item for some builds.
Those two effects are fine. Though I'm not sure how +8 damage is really all that great when it requires 3 player party + 4 mercs, butteflies, youkai, shine knights . . . but mages already have a lot of buff items, they don't need another.

The youkai is fine. +2 is pretty nice and simple and really helps gs.


But as for Tactician side. It's impact is marginal. I've always been a proponent for this class. I find it to be completely different from other classes and a lot of fun when played correctly. So as a player who plays the class a lot, I feel this item in this instance should receive a buff to compliment it's rarity and the play of Tactician Classes.
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