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Telegrad Combat Map
#1
Can.. the spawn positions on the Telegrad Combat map be pushed.. Jusssstt a smidge further away from eachother.

The Northwest team's southeastern most position is capable of spawning within range of the southeast's teams northwest most position to get turn 0 instagibbed.

I also don't mean this in regards to like raging silcut (which is a problem..) or Ranger with auto-longdraw + Gust Arrows range..

It's kind of ridiculous to spawn within walking distance of an opponent. Much less die before you even get your turn without a 1m movement option.
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#2
Fighting in a cave can also put the sides within like 6 tiles of each other, too. . .
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