Given that mages can give their allies elemental enchants to also grant them elemental augment, it'd probably be a good idea to slightly tune badges to be more friendly to random compositions for Ruler's to be a part of. I of course refer to the following scenario:
If you were to enchant someone like a firebird with Nerhaven, while they already have a fire badge, they would gain a -50% ice weakness cause the weaknesses stack together, I think that badges should have the following exception put into them which doesn't change much except allow a Ruler to enchant their fire buddy with the buff that gives them fire ATK.
This should in theory make it so that enchanting my buddy with Nerhaven makes them keep only their -25% ice resist, instead of potentially screwing them over even more. On a side note it'd probably be helpful to see the little bead that appears beside your character portrait to see their equipped badge.
If you were to enchant someone like a firebird with Nerhaven, while they already have a fire badge, they would gain a -50% ice weakness cause the weaknesses stack together, I think that badges should have the following exception put into them which doesn't change much except allow a Ruler to enchant their fire buddy with the buff that gives them fire ATK.
Quote:Elemental Badges changed to have their -25% elemental weaknesses apply if the user is not already enchanted with an element (Such as Nerhaven/Galren etc.)
This should in theory make it so that enchanting my buddy with Nerhaven makes them keep only their -25% ice resist, instead of potentially screwing them over even more. On a side note it'd probably be helpful to see the little bead that appears beside your character portrait to see their equipped badge.