Posts: 4,562
Threads: 733
Likes Received: 892 in 469 posts
Likes Given: 1,356
Joined: Sep 2015
Let this dated class have some fun until its eventual rework.
Reduce the maximum SP costs for all the Flames to Rank 3, including Focused Beam.
Posts: 560
Threads: 112
Likes Received: 176 in 80 posts
Likes Given: 218
Joined: Nov 2014
yes daddy
^Mercala's Favorite Apparently
(heh)
•
Posts: 1,091
Threads: 147
Likes Received: 592 in 311 posts
Likes Given: 628
Joined: Aug 2015
You mean there's spells in that class other than rebia and phoenix?
•
Posts: 4,562
Threads: 733
Likes Received: 892 in 469 posts
Likes Given: 1,356
Joined: Sep 2015
•
Posts: 1,428
Threads: 276
Likes Received: 342 in 190 posts
Likes Given: 488
Joined: Dec 2014
How can you forget Quetal.
(also please make Auto-Aura not MC only. the momentum game is too much for sub LB)
•
Posts: 628
Threads: 137
Likes Received: 243 in 52 posts
Likes Given: 62
Joined: Nov 2014
03-18-2024, 09:56 PM
(This post was last modified: 03-18-2024, 09:56 PM by Slydria.)
Agreed. It has a lot of 'must have' skills like Farlight, Eternal Flame, the innate RES. So you tend to only have like 2-3 of the main spells maxed out and a smattering of 1 pointers for utility sake.
I'd probably go a bit further and suggest applying the SP crunch to things like Skyhigh, Raging Flame and Bask in Light.
The other big thing it could really use is Eternal Flame becoming a passive skill all the time, rather than only if Main Class. It currently limits a lot of pairings that also want to be Main Class since Eternal Flame feels necessary for Lantern Bearer to function well.
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
I said this years ago but all the flames should probably either be:
-3 Pointers
or
-1 Pointers, with eternal flame being 5 ranks and determining the strength of the flames
I agree with most of what Sly says, the main spells, Skyhigh, Eternal Flame, Raging Flame, Hard Light, Bask in Light are all giga expensive and don't end up in final LB builds, you'd much rather have the much more effective AoEs
•