Posts: 1,428
Threads: 276
Likes Received: 342 in 190 posts
Likes Given: 488
Joined: Dec 2014
03-16-2024, 02:56 AM
(This post was last modified: 03-16-2024, 02:57 AM by Shujin.)
Can skip for the love of god, not make changes to the turns next round.
Nothing feels worse than getting double-turned cause you used a strategic skip, its unintuitive as hell.
Also maybe a summoner army not getting a turn before you, just cause you killed the summoner while we are at it. Double-turning nonsense needs to die.
Posts: 1,090
Threads: 147
Likes Received: 592 in 311 posts
Likes Given: 627
Joined: Aug 2015
The turn order should just never change. Getting double turned feels like a bug and happens too often
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
03-16-2024, 11:09 PM
(This post was last modified: 03-16-2024, 11:11 PM by Autumn.)
This needs to be a part of a bigger change to the turn order in general because currently it is one of the most frustrating mechanics to need to play around.
I'm patient with waiting until that happens but rest assured at least I feel the same way.
It could be made as simple as "The team with the member with the highest CEL goes first every round" and thats it, no round robin extending into turns bullshit that is primarily the issue.
Posts: 4,558
Threads: 732
Likes Received: 891 in 468 posts
Likes Given: 1,355
Joined: Sep 2015
It shouldn't be conditional, that's the only way it can be fixed.
Set it, then alternate it, and period. It should not be dynamically changed.