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[2.82 v2] I think Pyrotechnot
#1
The Outer Ring of Pyrotechnics is doing 100% fire scaling / 100% SWA scaling, rather than the 120%/110% it says it should scale at for the outer ring.


System: Debug: Total Power for Pyrotechnics / Those Who Came Before was 233.9.
Vect Wasp takes 201 Sound magical damage. (Pyrotechnics / Those Who Came Before)
System: * Initial Damage: 233.9 Sound Magic, flags: magic, sk: Pyrotechnics (/obj/skill/dark_bard/song/pyrotechnics) , wep: Those Who Came Before / /obj/items/equip/weapon/swords/cleaving_clarinet * play_atk_anim was . * 86 Evade VS 237 Hit (151%). (Damage Hit Mod was 0) *2 Roll(s) Remaining. This one was a hit. GLANCE_CHECK_FIRST was enabled and the first hit roll was successful, so no glancing. * Critical check: Defender was critical immune or crit_multi was 0. (233.9) * spec_flat_reduc was 0. (233.9) * amp_multi was 1. (233.9) * reduc_multi was 89.2. (208.639); 10.8 MAG DEF, PHYS DEF, 100 REDUC * elem_reduc was 0. (208.639) * armor was allowed. armor_reduc was 7. (201.639) * Damage caps applied. (201.639) * Damage shields applied. (201.639) * Final damage was: 201.


System: Debug: Total Power for Pyrotechnics / Those Who Came Before was 201.
Vect Wasp takes 172 Fire magical damage. (Pyrotechnics / Those Who Came Before)
System: * Initial Damage: 201 Fire Magic, flags: magic, sk: Pyrotechnics (/obj/skill/dark_bard/song/pyrotechnics) , wep: Those Who Came Before / /obj/items/equip/weapon/swords/cleaving_clarinet * play_atk_anim was . * 86 Evade VS 237 Hit (151%). (Damage Hit Mod was 0) *2 Roll(s) Remaining. This one was a hit. GLANCE_CHECK_FIRST was enabled and the first hit roll was successful, so no glancing. * Critical check: Defender was critical immune or crit_multi was 0. (201) * spec_flat_reduc was 0. (201) * amp_multi was 1. (201) * reduc_multi was 89.2. (179.292); 10.8 MAG DEF, PHYS DEF, 100 REDUC * elem_reduc was 0. (179.292) * armor was allowed. armor_reduc was 7. (172.292) * Damage caps applied. (172.292) * Damage shields applied. (172.292) * Final damage was: 172.
The battle has ended.
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#2
This has been corrected in 2.87 v3.
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