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		Mobs, if they are unable to reach a unit, lag the game for a solid 30 seconds on their turn before ending.
![[Image: 6x6XQjE.png]](https://i.imgur.com/6x6XQjE.png) 
	 
 
	
	
	
		
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		As far as I know, this should have been corrected in a hotfix already.