Yesterday, 08:42 PM
(This post was last modified: Yesterday, 08:45 PM by Raigen.Convict.)
I have an idea. Ladies and Gentlemen, what if we rework bosses to have guaranteed item drops based on level and rarity? For example. Level 20 bosses guarantee a single 1-3 star drop. Level 40-60 Bosses guarantee a 4-6 star drop. Level 60 bosses guarantee a 7-9 star drop and level 80 bosses guarantee multiple drops of any rarity outside 10, maybe 2 per party member... But have a slim chance to drop a random 10 star weapon. Like 0.01%.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water