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v2.98 Monk Ki Blast Procing Melee Effects
#1
I know that ki blasts applies your basic attack when it hits, but what I've noticed is especially with the Lava slime. That because its treated as a basic attack, even at a range you still get hit and proc on melee effects.

Case and point I shot a ki blast at the lava slime from a distance, however it still hit me with the retaliation effect that happens when you hit them with a melee attack. I believe its mainly because it applies your basic attack to the move. I believe that it shouldn't proc or activate effects that do so on melee attacks because its supposed to be a ranged attack.
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#2
This isn't really a bug, and the changes you are suggesting would make it lose out on some seriously potent perks, such as the 15% extra damage from Monster Hunter, you could give it a Ghosthands effect but even then, you could also just equip a ghosthands yourself.
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#3
The same thing happens with roaring rose's shot skill, if anything does change
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#4
Some of these effects are old and check the weapon's type (melee VS ranged) rather than if you're actually using it in that range. For Apathetic Retaliation, I've added this as a check, but if there's other skills that behave this way people will need to report them.
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#5
(05-25-2025, 08:55 PM)Neus Wrote: Some of these effects are old and check the weapon's type (melee VS ranged) rather than if you're actually using it in that range. For Apathetic Retaliation, I've added this as a check, but if there's other skills that behave this way people will need to report them.


Off the top of my head I can only think of these skills that technically 'fling' your weapon:
-Chained Boomerang
-Warp Strike
-Roaring Rose's gunshot skill

Daggers thrown by Throwing Daggers would be more complicated and worth making a thread about separately.
[Image: zo2BdSr.pngp]
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#6
(05-25-2025, 09:16 PM)Autumn Wrote:
(05-25-2025, 08:55 PM)Neus Wrote: Some of these effects are old and check the weapon's type (melee VS ranged) rather than if you're actually using it in that range. For Apathetic Retaliation, I've added this as a check, but if there's other skills that behave this way people will need to report them.


Off the top of my head I can only think of these skills that technically 'fling' your weapon:
-Chained Boomerang
-Warp Strike

Daggers thrown by Throwing Daggers would be more complicated and worth making a thread about separately.

Warp Strike has you throw your weapon and then teleport to catch it and slice down.

It's inherently different than Chained Boomerang which is throw the weapon and have it plonk someone.
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#7
I don't mean skills that allow you to attack from range. I mean enemy skills that behave like the bug report interaction.
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