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Quaking Taps can target corpses despite being unable to damage them, I am unsure if this is actually a bug but it can be pretty annoying given the massive range, when you're trying to target the only 3 people alive in a sea of dead people.
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As far as I can tell, this is not the case. I used Quaking Tap on a group of 2 enemies after setting one of the enemy's HP to 0, and the skill effects only showed on the actually alive enemy.
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(07-03-2025, 01:31 AM)Neus Wrote: As far as I can tell, this is not the case. I used Quaking Tap on a group of 2 enemies after setting one of the enemy's HP to 0, and the skill effects only showed on the actually alive enemy.
Try it on a group of 4 enemies (Players work best)
I was part of the group that witnessed a corpse get targeted by Quaking Tap...
For reference: The corpse didn't SHOW the animation. It just ate one of the 'targets selected' by quaking tap, despite there being 3 other viable targets.
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07-03-2025, 01:44 AM
(This post was last modified: 07-03-2025, 01:45 AM by Autumn.)
(07-03-2025, 01:31 AM)Neus Wrote: As far as I can tell, this is not the case. I used Quaking Tap on a group of 2 enemies after setting one of the enemy's HP to 0, and the skill effects only showed on the actually alive enemy.
What I mean is if there is more than 3 targets, it selects corpses still, like in a group of 5, but 2 are dead already, it has the possibility of selecting one of the corpses. but it won't play the animation on their body.
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This should be corrected in 3.00.