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Lucky Evade
#1
Investing in Luck should provide either a Trait or a specific bonus that grants a chance to nullify incoming damage through "sheer luck". The idea is similar to concepts like Lucky Shell or Death-Defying Fortune; for now, let’s simply call it Lucky! The "PvE bonus evade".

This effect would ideally only work against non-player enemies, and only on damage that does not ignore Evasion. The activation rate should naturally scale with your Luck stat.

Currently, our build options allow players to ignore Luck entirely if they want to focus on critical hits on STR based weaponry, which are often melee in nature. Since crit chance is tied to Strength, melee archetypes often and also become bulkier due to bonus HP, while those who invest in Luck remain squishier and more vulnerable. Something that is especially noticeable in events or PvE, where they can't take two blows meant for tanks to take and they're reeling or injured, needing to disengage and painstakingly have to heal up.

This is not a finalized design, but rather a suggestion to make the often-neglected Luck stat more relevant in situations where it could have meaningful impact.

What do you all think?
what the heck!!!

im not part of the abc news

[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]
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#2
I personally still hold the opinion that both Luck and Faith Crit Evade should be turned into Crit Damage Reduction instead.

But maybe luck specifically could award Crit Damage Reduction ON TOP of Cvade, It would make it stand out as another layer of defense, and also THE BEST layer of defense against crits.

I just really want better ways outside of Lucky Amulet and Padded Vest Cloak to allow us to build against Crit Damage without building towards making others not have their third action. I just think reducing crit damage is healthier than stopping crits altogether, the crit evade meta changed ever since the STR Crit Changes (For STR weapons, that is. Poor Guile weapons still not critting.) but I still think Crit Damage Reduction would be more fun....
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#3
Yeah or maybe one of the two is 0.5 crit dr and the other is cevade
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