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The new ten star shoes do not stack charges. After moving three different times, the status stayed at 10 duration, 1 lvl. Even after using rye for 83 damage, the status was 10 duration, 1 lvl. The shoes were level 1, but I don't believe this is intended behavior.
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Works fine for me as long as the shoes have an upgrade level. They behave the way you say if your upgrade level is 0.
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You are correct. As a followup, you will not charge these boots if you teleport for movement. (Lich, Hayabusa set). Is it possible to make the shoes work with these items without causing the shoes to charge the turn they're expended? Or is it intended to not function with teleportation movement.