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Bloody Palms Claret Call
#1
After picking up some Bloody Palms and upgrading it with 8 raremetals, it should be applying a LV 16 Claret Call. Which, if I understand claret call correctly, would cause me to do 16 more damage when I hit a marked target.

After a bit of testing, this was the results:

56 blunt, 56 blunt VS Legume


63 blunt, 63 blunt w/ Rising Kick vs Critter


I'm using a basic attack with a Fist Weapon, and the Claret Call is not changing anything.
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#2
Bloody Palms applies a Claret Call with LV equal to its UL. This is at most 12, because you can only upgrade the two values for Hands slot items to 6 each. So I think you probably misread the item effect and thought it was 2*UL, which it is not.
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