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More varied hand/shoe enchants.
#1
Currently the variation of enchants for hand slots and shoe slots are not very good, both sporting only 2-3 enchants each, and they're not even that good.

Would it be possible to have a few pre-existing enchants that are never even used(But are still good) apply to hand/shoe slots as well?

Here are a few suggestions:

Hands slot:
Deathwish: Reaper's (increases harvest talent by 1, critical rate by 5%)
Oath Sign: Fated (Increases all stat parameters by 1, cannot be dropped when losing a battle.)
Firejewel: Fireheart (increases STR by 2, increases pyromancy by 1)
Icejewel: Iceheart (increases SKI by 2, increases cyromancy by 1)
Geojewel: Geoheart (increases DEF by 2, increases geomancy by 1)
Windjewel: Windheart (increases CEL by 2, increases aeromancy by 1)

Shoes Slot:
Shadow Hole: Pocketed (Increases packrat level by 2)
Warding Charm: Warding (Increases status resistance by 10%)
Precious Jewel: Jeweled (Increases statistical value of the charisma talent by 1)
Golden Wax: King's (Recovers 2HP every round, which is doubled when at 25% HP)
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#2
If not any new hand/foot slot enchants, this would be a way to make more of a variety in what enchants you run, instead of "borneblood or flamewalk" and "gravedigger" because as it stands those are the only enchants worth using if not for grind purposes for those items.
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#3
+1
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#4
I love the idea. Especially having the jewels in the hands slot.
[Image: GQJ8dCS.png]
[Image: unknown.png]
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