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[Que] wounds
#1
wounds start at 100%, when treated they remain 100% I assume they are supposed to go down with time until fully recovered and treated.

is there any method for causing it to go down, shorten recovery time, ect?

because since treating wounds I got since day 1 of the new system and actively playing said character these wounds have remained at 100%.

I don't really mind being stuck with wounds that are -1fp or hp when treated, but the ones that are -1 move when treated are annoying as hell.
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#2
The display is bugged at the moment, it should be starting at 0% and go up to 100%. And the timer is bugged so wounds don't actually progress and heal.

Blame the beta testers. It'll be fixed as of next update, or maybe I'll just upload fixes sometime tonight instead so you don't have to wait.
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