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Stat Infliction, it should even be called 'luck-based' anymore?
#11
Reversing the values hurts EVERYONE but the people with 0 san.

Simply having an inverse feature to CORRUPTED races so that their lower SAN is counted as being something like... 20-30.
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#12
"Rendar" Wrote:Simply having an inverse feature to CORRUPTED races so that their lower SAN is counted as being something like... 20-30.

Currently, the ride to hell begins at 10 SAN. But a Corrupted discussion is already worth another topic.

So for now, since Dev only posts once. Closed?
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#13
It kinda makes sense for corrupted to be weak to status effects, I don't have any issues with that much.

Though I do wish that priests weren't so damn resilient to a simple interference proc but I digress.
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