Posts: 1,976
Threads: 248
Likes Received: 181 in 101 posts
Likes Given: 60
Joined: Nov 2014
are useless at high levels, they don't scale on anything.
the fix, scale them on character level
The level of statuses can be tested, a level 60 x might to be too strong for one status but too weak for another.
Also maybe their hitrate/stats in general should scale up (except health) based on player level.
•
Posts: 4,051
Threads: 913
Likes Received: 1,186 in 476 posts
Likes Given: 413
Joined: Feb 2015
I always thought their statuses were alright considering they cost 1m, and run off of the papilion's status infliction, im not against the idea, but im just saying I never thought they were inherently underpowered.
•
Posts: 1,141
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
The poison does like 6 damage. I dunno about the other stuff.
•
Posts: 1,428
Threads: 227
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
The charm also applies to the butterfly and not the Papillion. The butterfly already dies in one hit. Completely pointless.
EDIT: The Charm, I mean. Not the butterfly.
*loud burp*
•
Posts: 178
Threads: 15
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Aug 2016
1/2 character level - scaled SAN, for status effects caused by the butterfly seems nice.
•
Posts: 4,394
Threads: 700
Likes Received: 863 in 448 posts
Likes Given: 1,285
Joined: Sep 2015
I agree with Esther. 20 should be the 'minimum' result in this math, and seems reasonable enough. Even if Illusions are supposed to be illusions.
Though, it would be nice if it had an interaction with people who 'resists wind'. Any, if possible. Just to keep the guise of 'this is an illusion, and only the real fools who are not prepared for it shall suffer'. (Which is pretty much everyone.)
•
Posts: 1,976
Threads: 248
Likes Received: 181 in 101 posts
Likes Given: 60
Joined: Nov 2014
I could see 1/2 character level being fine for the statuses, fix charm so that its to the papillion not the butterfly.
Also if their non defensive stats would scale up in level.
•
Posts: 1,428
Threads: 227
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
A skilled enough illusionist should realistically be able to make someone think they're in pain. (Or not realize they are.) So IMO, it makes perfect sense to buff the butterflies so long as they still die in one hit.
After all... the butterflies have a chance to inflict one status at random, and Charm is a waste of a status on them.
*loud burp*
•
Posts: 6,973
Threads: 383
Likes Received: 420 in 189 posts
Likes Given: 4
Joined: Nov 2014
As far as I'm aware Charm isn't caused by the butterfly. The only statuses where LV matters is Charm and Poison. Charm is always LV 10 currently and Poison is always LV3. These could be adjusted a bit but since these are 1M 'free' status chances, I don't know if they should really be made much more powerful.
•