Posts: 1,010
Threads: 280
Likes Received: 558 in 171 posts
Likes Given: 878
Joined: Nov 2014
A lot of people avoid using this weapon simply because of its scaling. The problem is that simple! It's not like the effect sucks or anything-- it's interesting, but the scaling is just a turn off for most players.
Suggested values:
70% WIL and 30% RES
70% WIL and 30% STR
50% WIL and 50% SKI
Thoughts?
•
Posts: 13
Threads: 3
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Jul 2016
It would be very nice if Deadly Smile had some kind of sane scaling, yes. It doesn't look like a weapon you'd use strength to wield. It's very...skillful, and since it's a cursed weapon ,the WIL scaling makes sense. I'm not sure if we want to increase res scaling because of lel tank meta though. Maybe the 50% wil, 50% skill?
•
Posts: 4,558
Threads: 732
Likes Received: 891 in 468 posts
Likes Given: 1,355
Joined: Sep 2015
I think WIL/SKI would be the most logical for this weapon, indeed. We already have a few polearms scaling awkwardly, so let's scratch this thematic one from this list.
•
Posts: 1,428
Threads: 276
Likes Received: 342 in 190 posts
Likes Given: 488
Joined: Dec 2014
I think Will/Str makes more sense, but eh. It´s whatever for me, I agree that the scaling is making the weapon a bit weird to use.
•
Posts: 1,428
Threads: 227
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
It's a very interesting weapon that almost never sees use because of it's utterly nonsensical scaling.
I approve of giving it something more practical.
*loud burp*
•
Posts: 912
Threads: 145
Likes Received: 69 in 39 posts
Likes Given: 52
Joined: Nov 2014
I'm still for the idea that weapons with multiple stats to scale off of should have higher total scaling, unless those stats are extremely useful on their own, or the weapon has a powerful effect. Since this weapon has a fairly nice effect and will probably keep three stats to scale off of, I think it would make sense for it to have something like 60% STR, 30% SKI, 30% WIL. That's 120% total scaling, and though it's fairly low for a triple-scaling weapon, those stats are fairly common for any melee build.
•
Posts: 336
Threads: 59
Likes Received: 19 in 11 posts
Likes Given: 18
Joined: Nov 2014
50% will 50% skill sounds perfect to me
•