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Item Belt Changes
#11
It really shouldn't. And people don't use Bombs outside Engineer anyway, so.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#12
Bombs can be a viable damage option at the moment, bombs can be an exception I feel, besides they can only target enemies too.
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#13
I just wish we could buy bombs. People opt to not use it because they're pretty 'expensive' to make, due to it needing Gunpowder.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#14
Alternatively you could have a market dealer in Law's End deal in Gun Powder, but that's for another thread (maybe)
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#15
All my yes. Chugging an infinite pool of potions from pocketspace not only breaks immersion but is incredibly annoying to play against.

Apart from le balanced PR-Hi pot, I believe the other potions do need a buff if this were to happen otherwise like everyone has said, people will only use said PR-Hi as their MUST have item.
[Image: tenor.gif]
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#16
I think this is a good idea, especially if certain consumables (bombs, weaker potions) took up less space, yeah.
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#17
I don't know what I'll do about potions. Maybe they'll have higher M costs as they get larger.
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#18
I'm okay with this. 5M to glug down a 200 fp mana potion. or 50+% hp potion.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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