Posts: 72
Threads: 34
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Sep 2017
Despite that the title of 'martial arts style' may suggest mechanical benefits, what I'm suggesting here is something for flavor purposes and nothing else.
My idea is that, perhaps there could be a martial arts 'instructor' somewhere, who along with a quest and maybe some items or four, you could also go to to 'rename' your barefists. That way, you can make text such as 'Deadly Palm' or whatever name you can construct pop up whenever you attack with your bare fist, similar to what renaming weapons does.
Just an idea.
•
Posts: 1,428
Threads: 227
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
Please.
There's myriad reasons to want to rename the Bare Fists... such as... you know... them not being bare, when wearing gauntlets and whatnot.
*loud burp*
•
Posts: 7,280
Threads: 395
Likes Received: 529 in 239 posts
Likes Given: 10
Joined: Nov 2014
I think this is a nice and simple idea, but it also makes me want to add a new talent subpath for unarmed that lets you pick a martial arts style which alters your bare fist attacks slightly (as well as rename them).
•
Posts: 4,589
Threads: 741
Likes Received: 898 in 474 posts
Likes Given: 1,364
Joined: Sep 2015
I'm curious about what exactly it would alter. Damage type? Scalings for the bare fists? I'd really love to have something akin to Dagger Dance for those. Or exotic Martial Arts, such as Muay Thai or Capoeira giving boosts for kick-type skills and such. Verglas would love it.
•
Posts: 7,280
Threads: 395
Likes Received: 529 in 239 posts
Likes Given: 10
Joined: Nov 2014
Probably scalings, maybe some other minor effects.
•
Posts: 4,198
Threads: 967
Likes Received: 1,387 in 542 posts
Likes Given: 490
Joined: Feb 2015
Ooh, would that mean we could finally get spellcasting akin to sorcery with a scaling change to fit?
•
Posts: 4,589
Threads: 741
Likes Received: 898 in 474 posts
Likes Given: 1,364
Joined: Sep 2015
I call CEL scaling for Capoeira. Viva Brazil.
•