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Watch them run into the sunset! [Show Mercy Bug]
#1
Using show mercy seems to cause the battle to freeze after an opponent flees.
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#2
In other words, it 'kills' the enemy, but doesn't advance your turn at all, stopping the battle there until an admin rescues your sorry ass.

[Image: MzVfR0XCT969WfEiFPj1sg.png]
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#3
Fun for the whole family!
[Image: kTbQzUT.png]
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#4
Show Mercy is not working. It gives the status effect, but either the chance is too low, or it's not really functioning.

I've been using it against:

- LV1 Jammers, nothing.
- Higher-than-my level enemies, nothing.
- Low HP enemies, nothing.
- Feared enemies, nothing.

The status effect just sticks there for two rounds and disappears.

I request more text being added so we know who is swayed by your mercy flag, and a Player-Debug telling about the chance percentage it has of fleeing the combat after getting the Status Effect, to debunk this once and for all.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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