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Debug Mode Controlable Prinny
#1
I just had a though, we need the Prinny to have a selection of every usable attack that player characters can have so we can easy debug test skill effects v.s. these other effects. Say, Boxer's Geist v.s. Sidecut or Silcut, among other things. It would help with finding bugs and make testing builds a bit easier at times too.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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#2
The ability to have the Prinny use specific stuff against us would be *really neat and helpful* with bug reports.

May I also request that the Prinny please gets more health? Or at least, grant the ability to set its health.
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#3
Both this and the "more health" suggestion added on by Fern are seconded by me. It'd be great, if possible.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity
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#4
I thought someone suggested this before, the more health prinny. I'd like to +1 this as well because its hard to test anything if the mob bombs up if you look at it too hard.
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#5
+1 might as well jump on the band wagon here.
[Image: Empress_of_Light.gif]
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#6
I guess when you Select Prinny, I may wanted where you could edit its stats while also making it able to also Guard and ETC
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