09-27-2019, 04:42 PM
Weathered body is a mixed bag of a skill currently, as it railroads you down to maybe three options for torsos : "Sarasha Gi / Ninja Armour for evasion, COMC for resists, or Armor Of Eyes for Bonus hit and backstab immunity", with almost all of the other unarmored options being unable to benefit from the skill. Given the insane FP consumption of some of the MA classes, you would expect wisp cloak / Priest's robe to be equally usable, but they are both one and two armour values off respectively.
Given the absurd fp consumption and lack of survivability of some of the promos, I feel the variety other unarmored torso's could offer would make building MA's at least more interesting. Originally, the armour value was to prevent DR stacking, Such as using a mutated turtle shell, from working, but now that such strategies are less effective the skill has effectively been left in the dust. A change to either the armour, or the skills limitations would greatly increase the number of torso's you are able to use. Another suggestion I find myself agreeing most with is if the skill defaults your Armour to 4/4, rather than requiring the armour to be below this threshold inherently.
Given the absurd fp consumption and lack of survivability of some of the promos, I feel the variety other unarmored torso's could offer would make building MA's at least more interesting. Originally, the armour value was to prevent DR stacking, Such as using a mutated turtle shell, from working, but now that such strategies are less effective the skill has effectively been left in the dust. A change to either the armour, or the skills limitations would greatly increase the number of torso's you are able to use. Another suggestion I find myself agreeing most with is if the skill defaults your Armour to 4/4, rather than requiring the armour to be below this threshold inherently.