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Throwing Dodge a Bone [Evasion Adjustments]
#15
Still relevant if only for the knockdown discussion more than anything here, Knockdown's penalty to evasion still needs to be adjusted somehow. I'd argue it should be removed entirely to ensure that dodgy characters aren't obliterated by a random knockdown, especially since mages can supplement knockdown for themselves utilizing custom tomes.
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RE: Throwing Dodge a Bone [Evasion Adjustments] - by Autumn - 09-14-2020, 08:49 PM

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