12-22-2020, 06:20 PM
This may be a VA thread but it has nothing to do with daggers shockingly.
It has to do with Void magic.
Void Assassins can rip open gates to the void multiple times and leave multiple of them open at once, and traverse them at their own whim with pinpoint accuracy, choosing which gate they want to arrive at...
...and yet they can't use Blink?
In my opinion Voidgates should be changed like this:
If you cast Voidgate with a Voidgate being located within 1 tile of your space already, it refunds 3m and you teleport to the location of Voidgate cast.
So, for example. The round starts, you use voidgate for 3M and place a voidgate to the left of you. You then use voidgate again, for 4M, placing the second one at the maximum range away from you. This would trigger the aforementioned ability and move you to that second Voidgate location you just placed, and then return 3M to you, leaving you with 3M left.
Another example, the round changes and you're at the voidgate you traveled to last round. You cast Voidgate at another far away location--since you're still within 1 range of a Voidgate, you teleport to the Voidgate you've just casted, refunding the 3M spent on the ability and keeping you at 7M, with Voidgate of course now under repeat action's stipulation.
As a Void -Assassin- I think this adds fitting mobility to the VA's kit, and also gives them a form of Blink of their own without just copying it from mage and pasting it into VA's skill tree. This conveys them being able to quickly travel through portals, either immediately if need be or with preparation.
It has to do with Void magic.
Void Assassins can rip open gates to the void multiple times and leave multiple of them open at once, and traverse them at their own whim with pinpoint accuracy, choosing which gate they want to arrive at...
...and yet they can't use Blink?
In my opinion Voidgates should be changed like this:
If you cast Voidgate with a Voidgate being located within 1 tile of your space already, it refunds 3m and you teleport to the location of Voidgate cast.
So, for example. The round starts, you use voidgate for 3M and place a voidgate to the left of you. You then use voidgate again, for 4M, placing the second one at the maximum range away from you. This would trigger the aforementioned ability and move you to that second Voidgate location you just placed, and then return 3M to you, leaving you with 3M left.
Another example, the round changes and you're at the voidgate you traveled to last round. You cast Voidgate at another far away location--since you're still within 1 range of a Voidgate, you teleport to the Voidgate you've just casted, refunding the 3M spent on the ability and keeping you at 7M, with Voidgate of course now under repeat action's stipulation.
As a Void -Assassin- I think this adds fitting mobility to the VA's kit, and also gives them a form of Blink of their own without just copying it from mage and pasting it into VA's skill tree. This conveys them being able to quickly travel through portals, either immediately if need be or with preparation.