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[v2.38] Bouncy On-Hits
#1
The damage of Brine Blade is a lot more satisfying now that it uses the caster's water ATK, however the issue of Brine Blade still not ignoring M.Armor is present, causing it to be reduced in damage somewhat substantially as a result.

Useful note to know is the target I am hitting has 11 M.Armor, and I am removing it between tests.

[Image: DZUy4ln.png]

I will also note out this applies to Elemental Augment, Serpent Strikes and Dark Imbue as well, where M.Armor is reducing the damage of these effects significantly.

[Image: yVSB0NS.png]
[Image: qcYXjVh.png]
[Image: L4UwyPJ.png]
[Image: Ap64Yut.png]


I do not think this should be a thing globally for on-hit effects.
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#2
This is more of a Balance Fu issue then, not a bug report.
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