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When going up against more than one Corpse Hand, only the last hand that uses Restrain keeps a hold on you, which means the first one to do it is back to evading insanely when the second one grabs on.
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This has been the case for ages; I believe it's intentional considering you cannot have two of the same debuff running at the same time, typically.
"The truth is you're the weak. And I'm the tyranny of evil men. But I'm tryin', Ringo. I'm tryin' real hard to be the shepherd."
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Then give the Corpse Hands a nullifying status for their dodge thing, when one uses Restrain. The player gets the debuff, the Hands get the nullification.
Quote:OOC Devourer Of Souls: She left me for WoW?! THIS IS BULLSHIT
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This isn't technically a bug. You can only have one of a particular status at a time. The one who is actually restraining you has much lower dodge, hence it is working as intended.
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