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Defensive Hunter (Demon Hunter defensive skills thread)
#2
I'm sorry to crash your thread, but I have some strong thoughts against most of what you're suggesting and have to say something, lest they be implemented.

One of the fantastic things about Matador skills is that they don't force you into a single build type, barring the partial Dark ATK scaling of Bellowing Stag. The same is true to a lesser extent for Bullet Barrier specifically; although most gun builds probably appreciate having some LUC, it's nice that they are not explicitly forced to take it for a deflection skill to proc.

Personally I like Retaliate the way it is, and I think "ignoring knockback immunity" is absolutely cheesy and annoying for anyone who spent 3M to use Unmoving, or who is wearing Elytra. There's just no reason to change the skill.

And as to Snake Dancer, I could get behind the notion of allowing them to teleport with Bluebeo equipped, or with any other item or skill that turns movement into teleport. But building it into Snake Dancer itself? No.
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RE: Defensive Hunter (Demon Hunter defensive skills thread) - by Jeff - 08-31-2021, 04:36 PM

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