10-05-2021, 06:07 PM
Accursed remains should make weapons count as cursed. Make armor curses too and hexer effects that work off of armor curses.
Accursed First
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10-05-2021, 06:07 PM
Accursed remains should make weapons count as cursed. Make armor curses too and hexer effects that work off of armor curses.
10-08-2021, 12:37 AM
I'd be down for this.
I offer two variants 1: Equipment built from Accursed R generates equipment with random curses 2: Equipment built counts as cursed in the same way that Reapers treat everything as a casting tool. Personally I think the first one is less balance tormenting. But I'm no longer a proponent of balance as much as a proponent of fun. SL2 will never be balanced, so it may as well be unbalanced and fun.
10-08-2021, 04:23 AM
Just make mat change kits not do it.
You can select what material to make something out of when crafting, after all.
10-08-2021, 06:09 AM
10-08-2021, 08:41 AM
And that's what makes the found items you can't craft with good curses rare, much like they already are.
10-08-2021, 12:03 PM
I mean people would make things using accursed, and then swap to dragon remains.
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