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[v2.52] Un-weakness
#1
Proccing Weakness on an enemy no longer gives you momentum and instead takes it away. 

I'm assuming this new bug is a result of the change to how bonus momentum is given mentioned in the Fleur thread (https://neus-projects.net/forums/showthr...p?tid=8510)
Fleur itself is fine but I haven't tried Fleur+Weakness

player-debug doesn't help but here's an example:
Begin turn at 7m
Use a 3m attack and hit a weakness
The result is now having 3m instead of the expected 5m
[-] The following 2 users Like The Alpha Bat's post:
  • Nehemoth, Shadbase
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#2
This is still an issue the current patch.
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#3
This has been corrected.
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