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[Kensei] Absolute Worthless, a rethonkening
#5
(06-17-2022, 07:07 AM)Snake Wrote: Lingering Damage from Resolve will take 5 Kensei Combos to fully stack. (So numerically, at BEST with all Fleurs hitting and your opponent not evading anything, you'll take 2 rounds and a half to obtain LV75, and at worst, with NO FLEUR, you'll take exactly 5 rounds for that.)

Without denying a Kensei a way to stick to you, or the ability to remove debuffs. Having the power to repeatedly reapply and increase the damage is very potent. It can hit 95 if destiny Kensei/Ghost, which I suspect we would see a lot of if these buffs came.


(06-17-2022, 07:07 AM)Snake Wrote: Pressure would make it so the first damage instance you receive from an enemy becomes a Glancing Blow, if they have Fear. And again if they have Hesitation. Both Fear and Hesitation have counters attached to it not only from classes, but also equipment, and one whole race who laughs at this premise.
Considering that without on-hit damage procs, or the ability to hit more than 2 times in a round, you will more or less be able to shut down a lot of damage potential of a large chunk of players.


(06-17-2022, 07:07 AM)Snake Wrote: Intent is just Ashe's stuff, using Boxer's targeting, and requires you to be faster than your opponent in turn order. It can be countered by skills that don't really target your enemy and target the ground instead. Which we have a lot of that nowadays.
This is very badass sounding but even excusing that you need to be first in turn order, this can become geist+ as you do not need to repeatedly spend 3M for 5 whole rounds, it denies the opponent a lot of attacking options since now they are forced to use non-targets against you, and it covers both BASICS and NON-BASICS. This is absolutely nutty, especially when combined with your proposed pressure, allowing you to potentially completely shut out some builds from ever effectively hurting you UNLESS they can remove debuffs, or outpace your celerity.

This would only be balanced if Battleflow is removed from a target after they trigger it, or Intent is removed after you proc it, since atm it sounds like it's once per round allowing potentially 5 counters for 3M. Even then it's still arguably better than geist in that there's no gamble with basic/non-basic and you can cuck an opponent from target moves for...FIVE ROUNDS unless they give in and let you proc it.

Combo version also means it will shut out evasion AND further inflict lingering damage from Resolve.

Isn't Battleflow supposed to be given to the Kensei?

Comparing what Ashe has to what Kensei has is the same arguement as asking why DH can't do the stuff Kinu does. The excuse is they are OP demigods and you physically cannot git gud.
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RE: [Kensei] Absolute Worthless, a rethonkening - by Bryce_Hego - 06-19-2022, 06:07 PM

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