Posts: 1,055
Threads: 426
Likes Received: 486 in 151 posts
Likes Given: 324
Joined: Nov 2014
Both teams seem to be randomly distributed across the map in the case of a non back-attack fight.
As pictured one member of Team 1 ended up on Team 2's side and one Team 2 monster ended up on Team 1's side of the map.
Steps to reproduce:
1. Start a fight in Terra Flama with 8+ participants.
2. Observe the start locations given to each team, some may end up on the opposing side's half of the map.
Posts: 196
Threads: 58
Likes Received: 94 in 41 posts
Likes Given: 14
Joined: Sep 2017
I don't think this is a bug. This is just probably either the mapper being mean to you, and placing a party-member over there. How battlefields, especially game battle-fields are set up is that they uses P1 and P2 tile. the P stands for Party.
Since we see this similar issue in Azure Meteorite map, I would suggest it is in fact, intentional by design, and would not see this as a bug.
Of course it could be very much possible that it is missing yet another P1 tile on Terra Flamma map, but i wouldn't take it as it is.
Posts: 7,324
Threads: 395
Likes Received: 530 in 240 posts
Likes Given: 10
Joined: Nov 2014
This isn't a bug, as far as I can tell. When more spaces for battle members were added to the Terra Flama battle map, several for party 1 were added to the right half of the map.