09-25-2022, 07:32 PM
Right now trees are felled in four hits from an axe, each hit yielding 1-2 Wood based on the tree type (most give Ash Wood).
This means a single tree has enough wood for on average 1 or 2 torches (or most other cheap craftable wood items).
Could we have it so trees can take more hits so the yield per tree is higher? That way people don't as easily wipe entire maps worth of trees just trying to farm money or level wood-working.
10 hits seems like an ideal number to me. 2.5x more hits needed equates to 30 Physical stamina burnt per whole tree felled vs the current 12 Physical Stamina per tree.
This means a single tree has enough wood for on average 1 or 2 torches (or most other cheap craftable wood items).
Could we have it so trees can take more hits so the yield per tree is higher? That way people don't as easily wipe entire maps worth of trees just trying to farm money or level wood-working.
10 hits seems like an ideal number to me. 2.5x more hits needed equates to 30 Physical stamina burnt per whole tree felled vs the current 12 Physical Stamina per tree.