| 
| Welcome, Guest |  
| You have to register before you can post on our site. 
 
 |  
 
 
 
| Online Users |  
| There are currently 1366 online users. » 1 Member(s) | 1361 Guest(s)
 Applebot,  Bing,  Google,  Yandex
 |  
 
| Latest Threads |  
| The Elephant In The Room:... Forum: General Discussion
 Last Post: Sawrock
 Yesterday, 11:12 PM
 » Replies: 17
 » Views: 939
 |  
| [3.03g] Rapid Kick DR Byp... Forum: Bug Reports
 Last Post: Rendar
 Yesterday, 10:41 PM
 » Replies: 1
 » Views: 32
 |  
| Corn beats Chicken/Meat P... Forum: Suggestions
 Last Post: firehawk11
 Yesterday, 02:40 PM
 » Replies: 0
 » Views: 38
 |  
| Mage Defensive Enchants Forum: Balance Fu
 Last Post: Poruku
 Yesterday, 12:03 PM
 » Replies: 2
 » Views: 76
 |  
| !0*s and Korvara Forum: Balance Fu
 Last Post: firehawk11
 Yesterday, 11:54 AM
 » Replies: 3
 » Views: 100
 |  
| [3.03g] Water to Wine Cre... Forum: Bug Reports
 Last Post: Kameron8
 Yesterday, 08:39 AM
 » Replies: 0
 » Views: 27
 |  
| [3.03g] Theno's Dread Forum: Bug Reports
 Last Post: Kameron8
 Yesterday, 07:14 AM
 » Replies: 0
 » Views: 21
 |  
| [v3.03c] Rock Myself Forum: Bug Reports
 Last Post: Autumn
 Yesterday, 02:17 AM
 » Replies: 2
 » Views: 705
 |  
| [v3.01f] Korvara Drift Forum: Bug Reports
 Last Post: Neus
 10-29-2025, 10:35 PM
 » Replies: 3
 » Views: 1,135
 |  
| [3.03c] Icon offset when ... Forum: Bug Reports
 Last Post: Neus
 10-29-2025, 10:32 PM
 » Replies: 1
 » Views: 707
 |  
 |  | 
| [Board] Gunpowder and Books |  
| Posted by: Soapy  - 04-04-2015, 11:55 AM - Forum: Marketplace 
- No Replies |  
| 
	
		
|  | 
				 A note pinned in all the usual places.
 I'm buying as much gunpowder as you're selling. Price is no issue.
 Those black books seem interesting, so I'll take any of those too.
 
 - Airi Carissa Limwell II
 |  
		|   |  |  
 
| Shop Stocks |  
| Posted by: Trexmaster  - 04-04-2015, 05:05 AM - Forum: Bug Reports 
- Replies (6) |  
| 
	
		
|  | 
				Simply put, every weapon and armor in the automated shops have been reset to having no enchantments, qualities, or materials on them.
 Their names were also reset.
 
 As to how and why, I don't know, but prior to the recent hot-fix they all seemed fine.
 |  
		|   |  |  
 
 
| Magai Bird |  
| Posted by: Mivereous  - 04-03-2015, 05:09 PM - Forum: Balance Fu 
- No Replies |  
| 
	
		
|  | 
				Why can the Wing of Fire things cast Magaisendo? They are birds, and so I was just curious...
 Also wondering if anyone else has encountered other unlikely monster/skill list combos.
 |  
		|   |  |  
 
| Hourly trap and hole wiping. |  
| Posted by: RoboCat  - 04-03-2015, 04:19 PM - Forum: Suggestions 
- Replies (9) |  
| 
	
		
|  | 
				I saw Cellsvich was literally covered with an obnoxiously large amount of traps. So I got to thinking, that's going to make people feel weird when they rp in that area, and that the same thing can be done at basically any time. 
 I suggest making the traps disappear every IC hour worth of time after being set to keep things clean since folks probably wont get tired of writing with traps or filling up areas now that they can.
 |  
		|   |  |  
 
 
| Access to low quality "special" weapons. |  
| Posted by: Ranylyn  - 04-03-2015, 02:53 PM - Forum: Suggestions 
- Replies (2) |  
| 
	
		
|  | 
				*raises flame shield*
 Some weapons are game changers. Not the most powerful, but offering a vastly different playstyle. Eamples of this include different gun types, hybrid weapons (Black Xyston, Red Argus,) etc. And sometimes, a build might revolve around getting one of these, especially in the case of guns. A basic iron version might be bad for PVP, but is better than not having it in PVE!
 
 I'm proposing making simple iron versions available via...
 
 - LaplaceNET requests (hybrid weapons, Jackhammer)
 - Arena (Shotgun, mostly, since the Excel Sniper is already there)
 |  
		|   |  |  
 
 
 
| Party Experience |  
| Posted by: Cerrik  - 04-03-2015, 02:25 AM - Forum: Suggestions 
- Replies (16) |  
| 
	
		
|  | 
				In the shadow of the recent post about twinking:  I have a quick suggestion regarding how experience is handled to avoid boosting between friends.  I know there is already a system in place, and I'm not sure how it's set-up so this may be a pointless post if this has already been addressed but from my experience, EXP falloff seems to only occur when an enemy reaches Yourlevel+10 or so.  My suggestion is as follows in shitty non c++ language because I haven't wrote code in 3 years and all I remember is lua and barely at that.
 {
 partyvar = partymemlevel - yourlevel
 finalvar = (10 - partyvar)
 
 if (enemylevel
 |  
		|   |  |  
 |