Welcome, Guest |
You have to register before you can post on our site.
|
Online Users |
There are currently 407 online users. » 2 Member(s) | 403 Guest(s) Bing, Google, Druby, Ray2064
|
Latest Threads |
Quick Draw (Passive)
Forum: Suggestions
Last Post: Snake
Yesterday, 03:25 PM
» Replies: 4
» Views: 150
|
[v.2.93 v5] Cheers
Forum: Bug Reports
Last Post: AkaInuHime
Yesterday, 09:37 AM
» Replies: 0
» Views: 21
|
[v2.93 v5] EBV
Forum: Bug Reports
Last Post: caliaca
Yesterday, 06:57 AM
» Replies: 0
» Views: 25
|
[v2.93 v5] Extra Ammo
Forum: Bug Reports
Last Post: Autumn
Yesterday, 06:16 AM
» Replies: 0
» Views: 22
|
Body Hydrofication
Forum: Character Applications
Last Post: K Peculier
12-25-2024, 06:50 AM
» Replies: 1
» Views: 158
|
Smack Studio
Forum: Fruity Rumpus General
Last Post: Sawrock
12-25-2024, 01:39 AM
» Replies: 0
» Views: 766
|
2.93v5 Final Flare sudden...
Forum: Bug Reports
Last Post: Ray2064
12-24-2024, 05:30 PM
» Replies: 1
» Views: 88
|
Sawrock's Non-Serious Sug...
Forum: General Discussion
Last Post: Sawrock
12-23-2024, 09:33 PM
» Replies: 100
» Views: 38,078
|
[v2.93 v5] Cannon Odditie...
Forum: Bug Reports
Last Post: Autumn
12-21-2024, 08:46 PM
» Replies: 0
» Views: 70
|
Donation Item Suggestions
Forum: Suggestions
Last Post: Flun
12-21-2024, 02:23 AM
» Replies: 111
» Views: 94,958
|
|
|
Super size me! |
Posted by: Ryu-Kazuki - 11-18-2014, 11:48 PM - Forum: Suggestions
- Replies (9)
|
|
When we engage in battle on the world map, we're still tiny. Could we please become normal sized when we go into PvP even on the world map? I'm asking because some people like to have agreed upon fights, or perhaps crime might attempt to be committed outside of the city (so people have less chance to get caught and conflict can still happen) that may disturb people in the city, get out of hand, or the guards might not allow because of what damage it might cause. The only places to really do this kind of thing outside of a lawful area are;
The Arena
The Nameless Shrine
Law's End
Cellsvich Forest
Not every battle might happen in these places, and it's annoying to have to go to them for every kind of RP related battle. Logically people might be out in the countryside and might want to fight out there; but, we can't because..
"Hey, want to have a friendly spar?"
"Can't."
"Why not?"
> Tiny characters, extremely unappealing.
"Oh, right.."
Or
> Villain attempts kidnapping or some such, but can't because people are in town, or there are witnesses around.
> Villain gets discouraged and decides to find a new hobby.
> Roleplay ruined.
I'd really like to have this taken into consideration that way fights won't always have to be in people's way, or could be just the -tiniest- bit more private without having to get to a predefined area that may or may not be covered by a lawful jurisdiction.
|
|
|
Mages |
Posted by: Rendar - 11-18-2014, 10:27 PM - Forum: Suggestions
- Replies (5)
|
|
Can we have some extra skills given to the base mage class?
Barrier Crafting, Barrier magic walls to create more tactical settings.
Enchant Weapon
Wave of Darkness
Creeping Vines
Things like that, suggest it here!
|
|
|
Gun balancing and mg stuff |
Posted by: Lolzytripd - 11-18-2014, 07:30 PM - Forum: Suggestions
- Replies (3)
|
|
New Cloth and Metal armor type.
Kevlar
Reduces damage from multi shot weapons by 5% per rarity of the torso item
-5 evade +3 def
5 weight
Ceramic
reduces damage from all guns by 15
-80% to armor weight +5 evade -10 def*forgot this....
Mg shells vs RES stat
Res x1.5 = % of base shell damage
Single shot guns
get 150%-200% shell damage, in conjuction with the above so that the decided total is what the percent is minus'd from
|
|
|
Called Shots |
Posted by: Rendar - 11-18-2014, 06:08 PM - Forum: Suggestions
- Replies (8)
|
|
Why not have the ability to call shots to certain limbs whenever you do a basic attack. Minus hit, but effects based on it.
You sunder someones legs? -MOV/DODGE
Arms? -HIT/DMG
Head? +FP consumption/higher damage on hit.
Of course your hit would take a penalty, but attacking someones head and hurting it would cause their 10 FP skill to cost 15, and it would deal a lot more damage on said hit.
Arms being battered would cause you to lose the bonus of mainhand/offhand weapon/shield/nihilist depending on how much you did. Etc.
|
|
|
[Board] Local Lawenforcement |
Posted by: MakeshiftWalrus - 11-18-2014, 05:55 PM - Forum: Sigrogana
- Replies (5)
|
|
A rather plain text is written on a piece of paper on the board. Or well, plain other than the fact that it's written in crimson red. Faint amounts of Focus leaks from the letters. They're probably coloured red by magic.
Hey. People are breaking the goddamn law and nobody does anything. Step it up, Cellsvich, seriously. It's going to become a nightmare for seriously cool people if everyone and their mother's throwing bricks and battling naked throughout the plaza. Yeah, hire some more guards or some shit, I don't care as long as people remain clothed and civilized.
|
|
|
Multiple Level Up inconsistant. |
Posted by: iDarkCara - 11-18-2014, 05:38 PM - Forum: Bug Reports
- Replies (3)
|
|
I cannot pinpoint what exactly happens, but as I was leveling up a new character with a brain food and two items that give +10% exp, I was leveling quite fast almost every battle.
When I got into a larger battle, I leveled up from 5- 8 but only received one stat growth despite it displaying otherwise.
I went from 10 str to the box popping up and saying I gained +1 to give me 12 but after closing out and going back to my character stats, I only had 11 str, not the twelve as displayed in the growth box.
Unfortunately, I leveled up twice again, but received the proper growths and stat reflections. So the issue wasn't present. I could not figure out why in one instance it 'skipped' a growth, but in another it applied correctly. Has anyone else encountered this bug?
--
|
|
|
[Board] Gale's Component Shop |
Posted by: Rendar - 11-18-2014, 04:35 PM - Forum: Marketplace
- Replies (2)
|
|
A note attached to the board in front of the pub, written in sort-of-fancy handwriting. "I've opened up a component business. These are minor modifcations to your weapon to make it more personal to your taste. If you would like one, please contact me, or view the second page underneath this. It contains a list of all the modifications that I can do to a weapon. Payment will be done by ores/wood/cloth used*15 murai, or if you supply it yourself, nothing. A charge fee of 25-50 murai per component made. Large orders will get discoumts -Galeon Zviera
PS: Don't pay me with money that you literally just pulled out of the void. I will refuse you service.
Followed by a second note that had a small directory for different weapon categories and their respecting upgrades.
Swords
Blade
Guard
Hilt
Axes/Spears
AxeHead
SpearHead
Pole
Bow
Body
String
Arrow
Fist
Knuckles
Wrist
Guns
Barrels
Grips
Bullets
( On an OOC note: Daggers use Hilts and Blades, Axes uses AxeHeads and Poles, Spears use Spear Heads and Poles... etc. )
|
|
|
[Minigames] Chess, etc. |
Posted by: Someone - 11-18-2014, 10:27 AM - Forum: Suggestions
- Replies (1)
|
|
How about a few minigames... Like chess!
Players could find/buy items that allow them to challenge other players to a game. Such as a chessboard, etc. Or have a furniture item to place in their house, where two players sit at the table and play (Like Chinchiro)
(witches chess?)
|
|
|
|