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Latest Threads
Rendar
[2.97b] Idol Step's Charm

Forum: Bug Reports
Last Post: Rendar
4 hours ago
» Replies: 0
» Views: 10
Rendar
[v2.97b] Forgot the seatb...

Forum: Bug Reports
Last Post: Rendar
6 hours ago
» Replies: 3
» Views: 41
Maya
Liesls' Monkey's Paw

Forum: Character Applications
Last Post: Maya
Yesterday, 01:53 PM
» Replies: 0
» Views: 41
zericosmic
Mechanation Application B...

Forum: Denied Applications
Last Post: zericosmic
Yesterday, 10:32 AM
» Replies: 1
» Views: 152
Sawrock
Hello

Forum: Fruity Rumpus General
Last Post: Sawrock
Yesterday, 03:17 AM
» Replies: 22
» Views: 12,014
Rendar
[2.97b] Evasive Whaaaaa?

Forum: Bug Reports
Last Post: Rendar
Yesterday, 12:42 AM
» Replies: 0
» Views: 24
Poruku
Burn The Skies

Forum: Balance Fu
Last Post: Poruku
04-01-2025, 05:55 AM
» Replies: 4
» Views: 114
Autumn
Ancient Quality Remover

Forum: Suggestions
Last Post: Autumn
03-31-2025, 11:24 PM
» Replies: 1
» Views: 61
Autumn
Field Effects Stacking (v...

Forum: Balance Fu
Last Post: Autumn
03-31-2025, 11:22 PM
» Replies: 4
» Views: 161
Rendar
[2.97b] Like A Tree

Forum: Bug Reports
Last Post: Rendar
03-31-2025, 08:30 PM
» Replies: 0
» Views: 44

 
  [2.97b] Discord Pings
Posted by: Rendar - 03-30-2025, 04:54 PM - Forum: Bug Reports - No Replies

Discord Ping images always have the player model facing south. Even if, in game, they are facing north.

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  Field Effects Stacking (visually)
Posted by: Nekojinn - 03-30-2025, 10:15 AM - Forum: Balance Fu - Replies (4)

Record Scratch - Freeze Frame

[Image: 8s71xq.png]
Yup, that's me. You're probably wondering how I got into this situation, guess I'll start from the beginning.

Can we talk about how field effects, the primary agressors being mist skills and smoke tiles, just make it really difficult to know what is going on?

Earthbound Fog is so ugly, I cry every time a Hexer presses that button. But also it's a really good button mechanically so I cannot completely fault them. But look at that! Earthbound Fog was stacked on top of darkness tiles... there was about 6 enemies in that with me... I have no idea whatsoever what was happening inside there.

This thread is in balance because I don't know where else I'd post this, but I think these buttons really need a (visual) nerf.

Really. I think Earthbound Fog could just use an effect that doesn't take the entire screen. Same goes for other mist skills.

The thread is called visual stacking but I don't think that is a problem *most* of the time. But Earthbound Fog really just occupies TOO MUCH space on your screen so it's impossible to NOT stack visuals.

I think the last three raid-fights I had there was a hexer using earthbound fog and I genuinely respect and love them but I want to take that visual effect and throw it into hawaii so it can have infinite vacation.

That's all, thanks for reading. Sorry for the rant.

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  Vampire Bat Crit
Posted by: Ray2064 - 03-30-2025, 08:33 AM - Forum: Balance Fu - No Replies

This is definitely a biased pick, as I've recently been toying around with different axes on the test server for a build, tried this thing, and realized that it's...sort of clunky to use, right now, compared to other axes, especially the prominent ones.

...Could this thing not have negative crit? Like, I'm not even asking for positive base crit, I just want it to not be an outright stat deficiency. The effects are nice, sure, but you're at a minimum of a 10 point disparity in LUC over most other currently 'good' axes'. 


Its other stats don't even particularly make up for it, either - 14 Power is just average for an axe, and the 110% scaling ( 80% STR, 30% VIT) while nice, definitely isn't out of the realm of axes with weapons like Sheer Cold, or Anchor Edge that have...infinitely better stats to boot.


One could kind of say that it's the point of the weapon, and that its low base stats are supposed to make up for its (admittedly decent) combined effects of Dark Chip damage and Vampirism...But, there exists Monster Spine as a weapon allowed to have better base stats overall, (it loses a little scaling and POW, but has 5 base crit) AND genuinely amazing effects to boot, that I'd say outclass Vampire Bat's. I'd say needing an enchant slot isn't much of an argument as Bloodhunt is, you know, a good enchant in itself, it's not a case like Homura's. 

(Not that I think Monster Spine should be used as a baseline, that thing is a hellspawn, but it's another effects-based axe that has...both better effects, enhanced targetting, and better stats? Very easy thing to compare Bat to.)


Even compared to common stat-stick Axes like Baphomet, Anchor Edge, Sheer Cold, (Which I get that Vampire Bat is not trying to be), you're at a minimum of a crit deficiency of...15. Or, you would invest 15 points in LUC on a Vampire Bat to get the same result as an non-invested Anchor Edge user, for example.




Tldr, effects are nice but Monster Spine exists, explicitly more expensive to build for than other axes, it's kinda just outclassed, send help, just give it 0 crit so it's not explicitly harder to build for than any other axe

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  [Version 2.97b] GUI machine broke
Posted by: MultiWonder - 03-30-2025, 07:51 AM - Forum: Bug Reports - No Replies

Certain GUIs do not go away when they should

(The overworld utility belt not going away when you enter a battle or the skill menu not going away when you select a skill to target something among others)    

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  [Version 2.97] Gremlin Behavior
Posted by: MultiWonder - 03-30-2025, 02:58 AM - Forum: Bug Reports - No Replies

Gremlins do not use the Sabotage skill even when presented with a suitable target (Mechanation or Machine)
Instead, they prefer to use only abyssal swipe and basic attacks.

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  Request for Item/Character Ability
Posted by: Nekojinn - 03-29-2025, 08:39 AM - Forum: Applications - Replies (1)

Applicable BYOND Key - Nekojinn
Character Name - Red Vermillion
Request Type - Character/Item Ability

Request DetailsA family heirloom that equips the user with an specified armor.

Specific Request - An orb passed down in my character's family that, after chanting "For Geladyne and the Flame...", equips the user with the family's armor.

Roleplay & Lore supporting your request - Shine Sword Special Skill and Hexer's Spectre Knight Invocation equips the wearer with a different appeareance. In this case there would be no mechanical benefit, of course. (I will actually be debuffing myself by using a Penultimate Bling)


Reason why you are making this request (if applicable) - I want my character to wear a Super Sentai armor Smile

[Image: cgc15l.png]

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  The Dork-ness beckons
Posted by: Miller - 03-29-2025, 12:46 AM - Forum: Balance Fu - Replies (3)

Dark Tiles are a neat new addition to the game which add an evade option to most classes, but their effect feels like it's lacking a fair amount of uniqueness to it. Can Dark tiles treat you as sneaking while you are in it? This would offer synergy to the very underutilized boosts from sneaking that are in Void Assassin and Spellthief.

And while we're at it, can Shadow+ (The boots) refresh your sneaking status on round start and offer an evade boost while in a dark tile?

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  [v2.97] Pre-GR Leftovers
Posted by: Autumn - 03-27-2025, 07:35 PM - Forum: Bug Reports - No Replies

Evil Force and Divine Shower still have some left over elements in their descriptions they had from pre-GR and thus are a little outdated in the current day and age, for different reasons.

Gun Attacks are not given special treatment for Evil Force anymore.
[Image: L4gHVRe.png]

And Divine Shower does not use Pre-GR's spell scaling system anymore.
[Image: qybUtEQ.png]

Holy Spark has changed from 7 range to 5 range.
[Image: L8xuixb.png]

L'au Dela's description states that fear is -30 hit when it no longer is -30 hit.
[Image: aN2SqHN.png]

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  Mechanation Application for Appearance
Posted by: NoirHatter - 03-27-2025, 01:14 PM - Forum: Character Applications - No Replies

Byond Key: NoirHatterAlt

Character Name: TBD (I haven't had that much of a creative break for a unique name-- YET.)

Request Type: Character Appearance
Request Details: The hunt for cool and or varied characters persists, and this time, it's with my first mechanation. I've read the lore doc dropped recently, and I definitely believe I can still stick to what is written. I just want my space rock robot. I've done some RESPONSIBLE editing just to make sure the playby could peacefully convey the reference to what I wish my mech to look like.
Roleplay/Lore That Supports This Request: I've come to know that a lot of room has been left for interpretation for some races. Bird people getting bird legs- Etc. The fact of the matter is that I believe this playby can still be supported and sustained for a long-term with her face at least resembling many of the humanoid races, and shouldn't(? Hoping) interfere with the rules of the bodily acceptance for her beating stone. If the team supports me, that's a win. If not, that's okay. :>



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  [v2.97] Getting Everyone Into It
Posted by: Latto - 03-27-2025, 12:06 PM - Forum: Bug Reports - No Replies

Dark Bard's Getting Into It states that 

An enemy absorbing, reflecting, or being immune to your Fire, Dark, or Sound damage triggers the following effects for 2 Rounds (3 if Volume Up is active):
1) Disables absorb, reflect, and immunity for that element.
2) Inflicts Lingering Damage LV X (X = half of damage) of the same type, and Battle Rush LV 5.
3) Infliction-based chance to apply Confusion.

The skill states that it applies to enemies but right now, allies that are hit by your kickback damage that absorb/reflect/have immunity to the stated elements also proc it, causing them to gain all the negative effects. 

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