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Chimera Hit
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Himari Izumi: Special Wea...
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[v3.03c] Summon Drizzle
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[v.3.03c] Combination Str...
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[2.63b] Eat before you go! |
Posted by: Dezark - 08-22-2022, 08:39 PM - Forum: Bug Reports
- Replies (1)
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The Rock Eater mobs located in the Mine dungeon on Korvara start with the status "Rocked up" which allows them to use their boulder spit ability in combat, but mercenary versions of the Rock Eater do not start with this despite it mentioning on their Consume Rock ability "Also, at the start of battle, this unit gains Rocked Up."
Typically this isn't the biggest issue and might of been either intended or a slight oversight, but I wanted to bring it to light never less. Since the only way for the Rock Eater Mercenary to do it main mechanic is to use it heal/reload skill and be stuck on a 4 round CD afterward.
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Stat Allocation Bug |
Posted by: renowner - 08-22-2022, 04:09 PM - Forum: Bug Reports
- Replies (1)
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In the Stat screen you are allowed to allocate 80 points into any single stat. However, due to a bug or oversight, the actual cap for your stats is only 81 or 82 it seems. By investing 80 points into my wil and skill, I only recieved +73 and +77 points respectively, effectively causing 10 of the points I put in to do nothing. (Pictures below as proof. Notice how its only +73 and +77.) Both of these have eighty points put into them, and I have 80 stat points remaining as a result.
![[Image: 05f75b621e.jpg]](http://puu.sh/JhqFT/05f75b621e.jpg) ![[Image: d49157a47b.jpg]](http://puu.sh/JhqG8/d49157a47b.jpg) ![[Image: 055ed34292.jpg]](http://puu.sh/JhqGq/055ed34292.jpg)
Now for a before and after comparison: (First picture before putting 80 into vitality, second me putting 80 in, final picture results.)
![[Image: 0e0de43f49.jpg]](http://puu.sh/JhqGN/0e0de43f49.jpg) ![[Image: 58e9cd0bcc.jpg]](http://puu.sh/JhqH8/58e9cd0bcc.jpg) ![[Image: 38de937248.jpg]](http://puu.sh/JhqHh/38de937248.jpg)
As you can see, 80 stat points were allocated, but only 69 of them actually added to your stat total. Relogging doesn't change this or anything.
As a result this character now has effectively 21 stat points that have been completely wasted.
![[Image: 71e6d79f0b.png]](http://puu.sh/JhqIL/71e6d79f0b.png)
Not really any different in battle, either. (Seems Str, Wil, Cel, Ski, Res, and Luck all got +4 from rising game.)
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(2.63b) Know the Pain/unturning Bull |
Posted by: Shujin - 08-22-2022, 08:34 AM - Forum: Bug Reports
- Replies (1)
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Know no pain seems to not trigger from behind/sides, alas the description does not state that as condition.
also Iron Bull says it behaves like guard, but guard allows you to turn.
Both these things together make it sort of hard to use.
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[v2.63b] Bulls on Fire |
Posted by: Autumn - 08-22-2022, 06:12 AM - Forum: Bug Reports
- Replies (1)
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Blazing Crashing Bull still seems to have cinders that are equal to 75% of your Fire ATK when used, not exactly matching up to most other AoE forms of blazing's cinders. (25% Normally)
This is probably just an oversight from when it used to not deal a lot of damage, so it was justified.
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Lovely Voice |
Posted by: Autumn - 08-22-2022, 05:34 AM - Forum: Suggestions
- Replies (1)
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I think that Herons and Theno should be allowed a trait or a racial passive that allows them to use skills that normally require an instrument, without an instrument. Given their racial lore it makes a lot of sense, but seeing as how they were made before Bard and Performer were a thing to begin with..I could see this feature being added to them.
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v2.63 Swift Roundtrip adds lightning ATK on crit twice |
Posted by: Fern - 08-21-2022, 10:43 AM - Forum: Bug Reports
- No Replies
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Swift Roundtrip has two hits, meaning it can critical twice, and since lightning ATK is seemingly added at the end of the damage instances, that means it essentially adds 200% of your lightning ATK if both crits land. Probably an oversight.
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Final Flare/Hot Potato |
Posted by: renowner - 08-21-2022, 08:48 AM - Forum: Bug Reports
- Replies (3)
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I was doing some testing in the arena against the prinny recently with Final Flare and Hot potato. I had Wind slasher, divine shower, and frigid formation as copy spells equipped, with level three final flare and level 5 hot potato.
I charged it up, and hit the Prinny multiple times with both attacks.
The prinny never took a single hit. Despite this Frigid formation AND wind slasher were both deleted from my spells until the end of the battle. (Divine shower never got used up to begin with.)
It seems like if a spell isn't targeted directly, it does no effect but still counts towards the three spell limit, AND still gets deleted.
Steps to replicate:
1: Be spellthief with the necesarry skill ranks
2: Copy untargeted spells.
3: Final flare a guy and notice how nothing happens, and you still lose your spells.
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The Opposite of Lovely Face |
Posted by: Grandpa - 08-21-2022, 05:43 AM - Forum: Suggestions
- Replies (2)
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Title.
But really though, I would love a trait that does effectively the same thing as lovely face, it's just for being scary instead.
So instead of charm, fear? Hesitation? Hell, make it a taunt or something. I don't care what it does so long as I get a trait with a scary uwu on it. It'll be just as funny as loud person, I swear.
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