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  Volcanic seed kills 2.54b
Posted by: Reikou - 02-08-2022, 10:31 AM - Forum: Bug Reports - Replies (1)

Enemies defeated by Volcanic seeds fireballs are left in the field with 0 HP until your next action. Trying to to use a single target attack on em' will eat your momentum before they despawn. 

[Image: adssadadasdasasdasdasdasdsadsadadasd.png]

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  Sofia Valsamis - Character History & Status
Posted by: Aqua - 02-07-2022, 03:37 AM - Forum: Character Applications - No Replies

Applicable BYOND Key - Tsundere Aqua

Character Name - Sofia Valsamis Jnr

Request Type - Character History & Status

Request Details -  So I'm not exactly sure what the ruling is on playing an official Executioner but the basic gist is with GM permission is to play the official executioner within Alstalsia and work for its military force.

Reason why you are making this request (if applicable) - To get basically approval to play this executioner for what she's been designed for as and when needed.

Roleplay & Lore supporting your request - Valsamis comes from a very long line of Alstalsian based executionists. She is the only daughter of former executioner Valsamis who has been trained to be an executioner for the purpose of justice, she hasn't directly made any executions as of yet and fears events like the black falcon at the godly stage will just go unjustified. She intends to be a part of the Alstalsian force to help facilitate this, this is also due to following in her mother's footsteps in order to fulfill her duty that she was unable to accomplish.

OOC note: There is no mechanical benefit expected and as always only infers to RP only. I fully intend to discuss this with the Alstalsian Commander and keep them in the loop where required and will do so the same with the GMs. As always I'm up to further discuss this with whoever has the time to review it should further detail be required.

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  [All Boards] Festival of the Tiger!
Posted by: TheCommonNoob - 02-07-2022, 02:15 AM - Forum: The Great Six - Replies (1)

~
Festival of the Tiger
~
[Image: Uy5Pc0h.png]
~
The time for change comes once again.

By certain traditions, it is believed that Oniga is watched over by
twelve different guardian spirits that take the form of certain creatures.

Rat, Ox, Tiger, Rabbit, Dragon, Snake, Horse, Goat, Monkey, Rooster, Dog and Pig.

Each spirit guards Oniga differently, often bringing different boons to its people during their watch.

After a certain amount of time, the guardian spirit of Oniga rotates with
the next guardian spirit so that the previous animal may rest their weary soul
after their fulfilling their duty of safeguarding Oniga and its people.

Previously, it was the Ox who stood guard. Now it is time for the Tiger to take their place.
Thus a festival will be held in celebration for the Tiger for being the next one to guard Oniga.

The Tiger is believed to give courage, strength and power.
It is said that it is the one to banish things that may bring harm.

Anyone is welcome to observe and partake in the Festival!
Please do mind the use of magic as Oniga's laws are still in act while the Festival goes on.
(though less strict because it will partake mostly outside the walls)
Preferably adorn traditional wear such as yukata, kimono, qipao, hanfu or a tang suit
if you plan to attend, but they are not necessary at all!

The host of the festival is a person that goes by Karasu, a strange woman that has some connections to Oniga.

(Lucky-Level-Zero#5494 on Discord is how you might contact me)

There's directions that lead to a place in Oniga near the walls on the bottom, as well as the date of the festival.
(2/18/22 - 5:00 P.M EST)

(The Festival will last through both Friday and Saturday for those that can't make it to the Friday celebration)
(Hopefully this is convenient for everyone and allows a unique RP scenario to be around slightly longer)
(On Saturday it will re-open around the same time at 2/19/22 - 5:00 P.M EST)
(Final note, apologies for missing the Year of the Ox!)
~
[Image: 3e9ZUCT.png]
~

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  Sigrogana Imperial Recruitment
Posted by: Lokus - 02-07-2022, 12:12 AM - Forum: Sigrogana - Replies (21)

Posters are scattered across the Imperial territories as far as the eyes can see. With the instatement of the new Guard Commander came room for fresh blood to circulate throughout the veins of the Sigrogana Empire.

"Dear Imperial Citizens. As your new Imperial Commander of the Guard force, I would like to welcome you brave citizens into applying to join the guard force today. In order to ensure peace reigns supreme through all of the Imperial territories across Sigrogana. If you believe you have the dedication and the drive, then mail your application to Fort Arjav. Don't keep the people waiting, join the Imperial Guard today!" 

[Image: c7c8efbab39044e95441687a6a29e9a0.png]


AT LONG LAST IT'S IMPERIAL RECRUITMENT TIME. Believe you got what it takes to handle guard duty? Then feel free to fill out the (IC) form below and post in this thread.

Quote:Name:
Age:
Criminal Record (if any):
Residence in Imperial territory:
Skillset:

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  Age Request - Damian Du Lac
Posted by: mink - 02-05-2022, 01:35 AM - Forum: Approved Characters - Replies (1)

Applicable BYOND Key - minkaron

Character Name - Damian Du Lac

Request Type - Character Age

Request Details - Young Age (8 years old)

Reason why you are making this request (if applicable) - This character is below the normal age limit of SL2.

[b]Roleplay & Lore supporting your request - [/b]Satoshi offered me the opportunity to play Sozin’s child, so I agreed! He would be under the care of Sozin and company, would be average height for eight years of age -- 4”3’, and also be perfectly healthy. Let me know if more information needs disclosure, or adjustment. Thanks in advance!

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  Mirage Desert/Dragon Knights 2.54b
Posted by: Reikou - 02-03-2022, 10:55 PM - Forum: Bug Reports - No Replies

Some days ago me and someone else decided to start a fight against the same Dragon Knight ( Narcus ), which made the NPC keep disappearing and reappearing in the battle field for a while, supposedly alternating between our fights.

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  Funky Dungeon generation 2.54b
Posted by: Reikou - 02-03-2022, 10:49 PM - Forum: Bug Reports - No Replies

There will be no screenshots, but for the past week I've encountered some bugged dungeons, those being:

Mirage Desert: First floor was the lever stage but surrounded by a long square of dense foliage, preventing me from going anywhere. I managed to get debris from one of the trees that spawned inside the stage.

I think there was also an ocean dungeon with the same dense foliage bug.

Spirit forest: First floor had me spawning in the top left of the map, inside a bunch of dense trees preventing me from moving or even leaving the dungeon.

A lv 69 forest with single orb pillars, no matter the combination the tree wouldn't react well. ( It was pure green, but I tried everything. ) According to some people in the OOC at the time it was bugged due to not being orb pairs or something like that, so I decided to post about it too just in case.

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  Red Rain buff idea
Posted by: Poruku - 02-03-2022, 09:39 PM - Forum: Suggestions - Replies (3)

Considering red rain's main use currently is to waste 5% of your hp, it would be nice to see it become a real tool to stack claret calls. As it is currently, you're lucky if you get 2-4 applications out of it to your intended target. Not only is it easy to avoid, it's not really worth avoiding :^)

keep it at 3m, 5% hp cost, no fp cost
1: Red rain affects the entire battlefield for 2+rank rounds
2: Applies claret call three times on cast and every round

Considering claret call is only +1 damage per hit, I wouldn't say this is too strong. It would combo strongly with rebound, yes, but there are much more efficient ways to do this (I.E. the blood spells) that do more than just stack clarets. If you're gonna spend 5% hp just to get claret calls, it might as well do so reliably and stack multiple of them. Besides, red rain across the battlefield! That's cool!

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  Korvara Playerbase Division Concern
Posted by: Poruku - 02-03-2022, 08:58 PM - Forum: General Discussion - Replies (22)

I just wanna start this by saying I'm hyped about the new "expansion", it seems really interesting and it might spur a lot of new interesting gameplay and rp and kind of revitalise the game somewhat.

However, I can't help but be concerned about the expansion for a simple reason:

From what I hear, Korvara will be difficult to access ICly and it may even require some sort of approval? If so, it would probably cause a huge division in the already thin playerbase. I know personally I'm interested in making a "korvana-only" character to experience it, but also a lot of the things I love about this game are tied to the Six. I invested months into multiple characters and, essentially, having Korvana be a standalone environment would make it compete with the Six in a strange way, meaning when you log in you kinda choose "Okay am I playing on Korvana or on the Six". There's already an issue of low population so splitting up people would mean both korvana and the mainland might not get enough traffic.

I just wanted to raise this concern here because it seems it's shared by a lot of people.

And I'm sorry to raise concerns based solely on what is essentially a teaser, but it would be nice to have information on that aspect so we can plan out in advance what we're going to want to do with that expansion.

Edit: To clarify, none of my existing characters would be interested in going to Korvara ICly even if I would be, so it's likely I would need to make a new character even if it's possible to do a 'transfer', and I imagine that's the same for many others

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  Targets list had no length 2.54b
Posted by: Reikou - 02-02-2022, 11:37 PM - Forum: Bug Reports - Replies (1)

I got this message when my mercenary grindylow tried to ice shot an ice tyrant ( The move failed and took their momentum ). They didn't use burrow beforehand since I was on total control.

[Image: asdasdasdasdasdasdasdasdasdasdasdasdasda...asdasd.png]

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