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Gigantic Gigantys |
Posted by: Kameron8 - 12-03-2016, 11:54 PM - Forum: Bug Reports
- Replies (1)
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The weight increasing effect of Gigantic Gene comes before the UL effect on Gigantys, meaning a gene will only increase the weapon's weight by 2-5, depending on the material and it's base weight. Looking back at an earlier thread on this makes me wonder if that's intentional.
From the previous thread:
"Neus"' Wrote:Gigantic's (and all enchantment's) weight bonus will apply after everything but custom parts.
Gigantic's (and all enchantment's) HP bonus is applied early on in the maximum HP calculation, so it's possible certain bonuses are applied after it that aren't increased.
If this isn't technically a bug I'd like to see it changed for the sake of theme, a minus 50 hit greatsword sounds hilarious.
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The void never leaves my property. |
Posted by: Haunted Evil Pajamas - 12-03-2016, 11:34 PM - Forum: Bug Reports
- Replies (3)
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My friend moved out of their house so I could take the location, the first thing I did was move the exit, when I left and came back,
"An entrance to that house could not be located in the house file... Making a new one."
And my house was left as a black void, this issue was fixed later, but I then left the building and logged out for a while when I came back, the house was a black void once again.
Weird Circly Thing.png (Size: 5.05 KB / Downloads: 1580)
On another note, for a while I had this strange icon in the corner of my screen, I've never seen it before, it was here during the time the incident started, but only that time until I logged out.
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Rollback and Items Eaten |
Posted by: MakeshiftWalrus - 12-03-2016, 10:35 PM - Forum: Bug Reports
- Replies (2)
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The reboot appears to be rather unkind to my house. So far it has rolled my house back just a few edits, which really aren't that big of a deal.
The big deal is the two music players that apparently got consumed by the void in the process, too.
My key and slot is: MakeshiftMurk.2
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Lunar Berserkism |
Posted by: Snake - 12-03-2016, 04:43 PM - Forum: Balance Fu
- Replies (17)
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Can the Charm part be swapped with 'Guard' that is always active as long as Lunar Lunatism is on? (With the LV equal to Scaled SAN, capping at 55%; Still gives the full effects of Guard, such as Evade decreased by the same LV.)
I personally think the Charm part fails to accomplish whatever Lunatism intended to show for us. It's supposed to be a berserking Vampire, not a uh... Tsundere that acts angry and ends up... cute?
Also, I'm still debating if Guard Break should apply to it or not. That, I will need other's opinions about it. So help me, doods!
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Frostnomnom |
Posted by: Snake - 12-03-2016, 04:07 PM - Forum: Balance Fu
- Replies (2)
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Can enemies affected with Frostbite like, 'not' destroy ice sheets while walking over them, but still get slowed in some way?
Or Cryomancy get a new Talent to make the ice sheets more durable, 'stepping-on-top' wise, because walking over to destroy ice tiles makes Frostbite become obsolete too fast to the point of becoming 'just a Ghost food', unlike Cinders (that stay in the ground and keeps burning) or Burn (Burn still nullifies bonuses to DEF).
If that's impossible, can Frostbite nullify bonuses to CEL? I'd be okay with this alone.
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A Prayer Vigil |
Posted by: Bjarn - 12-03-2016, 04:23 AM - Forum: Sigrogana
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Attached to the billboard in Cellsvich is a small, well-written note, saying, quite simply,
"There will be a prayer vigil on (insert date of 12/3/2016, 7PM CST) held in the center of Cellsvich for the deaths of loved ones. Members of all faiths welcome."
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[QUE] Large Furniture and F. Adjust Crashing? |
Posted by: Exxy - 12-03-2016, 04:00 AM - Forum: Bug Reports
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Currently whenever you try to click big trees with F. Adjust open you immediately crash. Originally I thought it was because I had part of the icon out of the map but when I moved it away, it still caused this crashing issue.
EDIT: I've tried this more and it seems like -any- item with an icon larger than 1 tile size seems to immediately crash me ALTHOUGH if I use an item that fits within 1 tile prior to using other items, it doesn't crash my client???
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[QUE] Builder-Crash Before DISCer Selection |
Posted by: Exxy - 12-03-2016, 01:25 AM - Forum: Bug Reports
- Replies (10)
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It seems like if you try to use one of the Default DISCer Mapping Tiles >before< selecting it on your (fresh-spawn) Character you will crash due to this.
I'm fairly confident this is the method to reproduce it as after I changed/switched DISCers it was no longer an issue.
EDIT: It also appears I've died. Q_Q
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Evokers, Destroyer of Solar Systems (Magaisendo Bug) |
Posted by: GameMaster85 - 12-03-2016, 12:23 AM - Forum: Bug Reports
- Replies (2)
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Apparantly, unless this is an intended feature...
Magaisendo can break all special tiles, INCLUDING THE SUN, PLANETS, ESSENTIALLY DESTROYING SOLAR SYSTEMS in Space Dungeons.
If this was intended, hell yes now I can roleplay Kadgar Eater of Worlds.
If this wasn't, what a meme.
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In trade enchanting? |
Posted by: Poptartu - 12-02-2016, 11:11 PM - Forum: Suggestions
- Replies (1)
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So, one of my friend mentioned something from an MMO that sounds like a really good idea to relieve one gripe with the twinking rule. The idea is place a special box in the trade window that'll let an enchanter apply a catalyst they have to an item you have. The item would never trade hands, so if it had been bought from one of the enchanter's alts they could still help them out with the enchantment application.
-that gripe mentioned being that enchanters are rare. Kinda silly levels of rare
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