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Snake
Make Shurikens viable!

Forum: Balance Fu
Last Post: Snake
2 hours ago
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Raigen.Convict
Shinobi class feedback

Forum: Balance Fu
Last Post: Raigen.Convict
2 hours ago
» Replies: 14
» Views: 618
Nekojinn
Destiny/Undestiny QoL

Forum: Quality-of-Life (QoL)
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Today, 04:12 AM
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Neus
[3.01e] The Gold Standard

Forum: Bug Reports
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Yesterday, 07:58 PM
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PossumParty
[v3.01e]Kicking The Bucke...

Forum: Bug Reports
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Rendar
[v3.01b] Kiomite Into Res...

Forum: Bug Reports
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Yesterday, 04:46 AM
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Rendar
[3.01e] SPEEN

Forum: Bug Reports
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Yesterday, 02:37 AM
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Miller
This update is just.. kin...

Forum: Balance Fu
Last Post: Miller
07-24-2025, 08:52 PM
» Replies: 22
» Views: 1,189
Kameron8
[3.01d] Marching Band Sho...

Forum: Bug Reports
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07-24-2025, 07:39 PM
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Poruku
Bought character slots be...

Forum: Suggestions
Last Post: Poruku
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  Total control Captured monsters
Posted by: Raigen.Convict - 12-02-2016, 09:32 PM - Forum: Suggestions - Replies (3)

Could you allow the player who is the one whom captured the monsters brought into battle be the one whom controls them? It's annoying to have to do both that AND utilize my own youkai as party leader, because 90% of players DON'T like to be leader.

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  Install SUGGESTION
Posted by: Raigen.Convict - 12-02-2016, 08:36 PM - Forum: Suggestions - Replies (3)

So, we all have known Install for the longest time is... Ew... So how about instead of it replacing our bases... It instead adds maybe 15 or 20% of the youkai's stats to ours, with the exception of Aptitude and Sanctity for Corrupted and Aptitude reasons. Most youkai only hit about 52 at the most in a stat and with 20% that's around +10 to a single stat. If that feels too strong then tone it back some. Just a thought to make install feel like you're actually gaining something.

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  Hidden Cut
Posted by: Autumn - 12-02-2016, 07:49 PM - Forum: Balance Fu - Replies (1)

Is it possible for Hidden Cut to be changed to 75% Scaled Weapon attack instead of 75% STR at max rank? Reasoning is that not all Kensei build STR, allowing it to synergize a bit better with certain setups, and for weapon power to actually matter a little bit.

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  Everything in my house is missing, HELP! Again!
Posted by: Poptartu - 12-02-2016, 06:40 PM - Forum: Bug Reports - Replies (12)

Today's the second of December. Logged in this morning to my house once again being missing. We had just done a lot of stuff in there, so if it's possible, a save from last night would be best. Otherwise I have a ton of reorganizing to do, items missing, and duplicates of things I broke down :v

Key Jenevieve
Slot 2

my main floor furniture, 28ish display items, 3 extra floors, a storage room with 600 items, furniture packed extra floors all gone.

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  Vampires and possessed
Posted by: Autumn - 12-02-2016, 05:10 AM - Forum: Balance Fu - Replies (20)

Could it be possible for brighter darkness to not apply to vampires who are possessed? I think this was suggested by Dev a long time ago but it never really went through.

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  Don't Worry, I'll Throw A Poison Magnifying Glass
Posted by: Haunted Evil Pajamas - 12-02-2016, 04:05 AM - Forum: Bug Reports - Replies (1)

I remember this being an old bug, and it got fixed I think, but it's back again.

Snake Shot + Any weapon in your off hand (my case a magnifying glass) + Ambidexterity = Snake Shot with whatever your off-hand weapon is.

This allows me to perform a ranged basic attack with whatever my offhand weapon is (longdraw works as well with it) and add that nice poison to it, while this is hilarious and created a lot of jokes, it is a bug, this also consumes an elemental arrow without actually doing the elemental arrow's effect, however once the bug in general has been fixed, that wont be a problem.

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  Reactive Armor Buff Doesn't Work
Posted by: Haunted Evil Pajamas - 12-02-2016, 03:59 AM - Forum: Bug Reports - Replies (4)

Reactive Armor has a buff that activates if it is triggered via fire damage, the buff causes attackers (assuming by a basic attack from point blank range) to take unresistable fire damage equal to UL/2. I have triggered the buff, and it showed the graphic for it as well, however attackers do not take the fire damage as the buff says. On a side note, I think reactive armor is pretty bad for a 10* armor, I feel like it should give the wearer some fire resistance (even something like 10%) to help make it seem worth it, but that is something that belongs in Balance Fu.

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  Hi
Posted by: Ryu-Kazuki - 11-30-2016, 09:13 PM - Forum: Unban Requests - Replies (2)

Game you were banned from: Sigrogana Legends 2
In-game name (key): Kimiko Yuisen (Ryu-Kazuki)
Reason you were banned: Conflictions and foul language against a GM in light of a decision regarding admin operated guild business.
The length of the ban, if you know: Permanent
Who banned you, if you know: (Presumably) Black Chaos X
Why we should unban you: I'm not a trouble maker. I never intend to be a trouble maker. Generally behavior such as this is beneath me so me being a bigger man about my actions and admitting to them is inevitable.

This is my first real infraction in the years I've been around here. I apologize for my attitude as that is not who I am, and I ask to be forgiven whether it be deemed worthy or not.

The matter over the key isn't even a concern to me, as far as I care the character holding it can be deleted as I've no intention to use said character (aside from gathering any donation shop items from their inventory).

In closing, to make things short. I'd be grateful to be given a second chance and rectify my black marks from the past.

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  What does the fox say?
Posted by: Rendar - 11-30-2016, 06:51 PM - Forum: Balance Fu - No Replies

You must have more FP.


So, Verglas fox tree. Aside from it having abysmally lower damage than pretty much any of the other possible trees at a higher FP cost by 2-3x... This tree suffers horrendously from the fact that it just doesn't feel good.

Icicle spear requires 9(10) momentum to actually use. Summon a pillar ( or crawling spikes ), IPG, then Icicle Spear.

This attack not only wastes 3m from IPG (unless you kept IPG up and just wanted to cross-map snipe someone. In which case, there are better options. It forces you to summon an ice pillar, or to just use crawling spikes. Which is HIGH on it's cost.

Here's an FP rundown of how much you have to use to use this attack once.

Pillar 10fp (can use crawling Spikes for 42fp here and get an attack in)
Guard 10fp
Spear 42fp.

So, in one variation, it takes 62fp to use this attack that does 110% wpn atk and 90% ice attack. In the other variation, you get to attack one extra time with crawling spikes (110% ice attack, 90% weapon attack) for an extra 32fp over the normal method. This is just assuming the last tile in the line is empty and that you have ICE POINT equipped anyways (SP and skill slots down the drain yo).

Now, this normally wouldn't be too much of an issue... but then you get to look at other base class skills. Peddling Wheel? 125% weapon atk. 18 fp. Same distance, moves you (nerfed to be stopped by immobilize but thats a story for another day)

Miu, a base class spell from mage ? 120% ice, 100% wpn atk, 18 fp (same range, same ice tile effect). The only difference is that it can be silenced, which is, personally, ignoreable for the purpose of this discussion.

Crawling spikes, a promotion class skill, takes over double the fp a base class skill costs, and does less damage. This is on a class that, generally, won't have too much in the way of FP because WIL is kind of a bad stat for them since Verglas (used) to focus on other shit. Ice attack? Skill. Most fist weapons? Strength (though one uses half WIL). The FP cost on this Crawling Spikes doesn't justify it's piss poor damage, nor how horribly it combos with the rest of the class (it's meant to be combo'd with cold front. We know. The damage there is shitty too).

That's the issue with Crawling Spikes. Icicle Spear is pretty much the exact same way. Except takes a shitton more momentum, and is pretty much never going to actually see the light of day besides maybe one gimmick build that consists of just watching the world freeze (alongside SL2).

So. HOW DO WE FIX THE THING?! Well. To put it bluntly, it needs a bit of an overhaul.

Fox tree shit needs to be thrown down in FP cost... well. Crawling Spikes and Icicle spear do. Fuck Expanding Ice.

Icicle spear should be able to be cast without IPG active. However it should cost the same FP as it does now and go on cooldown for 5 turns if used in that way.

IF You have IPG up, Icicle spear should cost half as much FP, and have no cooldown on it after you use it in such a method. (Possibly even have a lower momentum cost, but that's a story for another day).

Crawling Spikes will be fine if it's FP just gets reduced.

Now the Ice Point stuff. This is where things get TRICKY.

Ice Skate should be lowered down to 2m. Since it requires you to skate on you (or an allies) ice. It's relatively useless, but could be neat.
Ice Point should be considered a BEAR stance skill.
Ice Point Greaves should be considered a HARE stance skill.
Ice Point Guard should be considered a FOX stance skill.

What this allows for players to do is synergize the class better. (and this will actually nullify most of the grief about icicle spear being a huge-fuckin delay).

You want a 1-turn Icicle Spear? 3m Ice Point. 2m IPG. 2m Icicle Spear (7m)

Next turn? Ice skate (2m), Ice Point (3m), Ice Point Greaves (2m).

It creates a lot more synergy with the class. Also I've been rambling on a bit.

Gist: Make Fox skills have bearable FP costs, besides Expanding Ice.

Make Ice Skate 2m. Make Ice Point a Bear stance skill, Ice point Greave a Hare stance skill, and Ice Point Guard a Fox Stance skill.

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  Verglas no chance of frostbite
Posted by: Lolzytripd - 11-30-2016, 05:03 PM - Forum: Suggestions - Replies (4)

Verglas to the best of my knowledge has no way to apply frostbite on their own.

My suggestion

Winters bite applies rank10% frostbite

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