Welcome, Guest |
You have to register before you can post on our site.
|
Online Users |
There are currently 324 online users. » 1 Member(s) | 321 Guest(s) Bing, Google
|
|
|
Make install great again |
Posted by: Lolzytripd - 11-25-2016, 12:46 AM - Forum: Balance Fu
- Replies (4)
|
 |
Install is bad right now.
If you don't take extra buffer aptitude you will lose stats from installing, other than the stats you lose from installing because differing racials with youkai.
before the GR summoner changes install ALWAYS increased your stats to some extent due you summoner youkai type passives.
My ideal changes would be
A) Instead of replacing your racial stats it instead Adds Half of the youkais racials rounded up to your racials.
or
B) It doesn't affect Apt or San
|
|
|
Butterflys |
Posted by: Lolzytripd - 11-24-2016, 10:48 PM - Forum: Balance Fu
- Replies (8)
|
 |
are useless at high levels, they don't scale on anything.
the fix, scale them on character level
The level of statuses can be tested, a level 60 x might to be too strong for one status but too weak for another.
Also maybe their hitrate/stats in general should scale up (except health) based on player level.
|
|
|
Status Icons Disappearing after Leaving Party |
Posted by: Exxy - 11-24-2016, 09:44 PM - Forum: Bug Reports
- Replies (7)
|
 |
It seems your Satus Icon for Prayers disappears either while in a party or after exiting one (I'm not sure which cause it but it's easily reproduced and has been around for a little bit).
EDIT: I'm fairly certain this occurs after the party is left, and that it's only a display issue. I had the Prayer Status activate/come back when in battle.
|
|
|
Kinu 1 |
Posted by: Ranylyn - 11-24-2016, 08:07 PM - Forum: Balance Fu
- Replies (2)
|
 |
Ever since the change to let Kinu 1's charged super Chaser be saved for a later turn, Kinu 1 has been a little... stupid.
Pre-GR: Kinu uses Chaser to prepare for an attack. You attack, and then move. Safe. Even if you didn't move, you might have been taking 60 damage tops. 40 for a Soldier with a breastplate (Protip: Don't party for Kinu 1 since no one gets it and eats Chaser and dies and holy hell the attack is so stupidly telegraphed why are people stupid)
Post-Change Kinu: Kinu uses Chaser to prepare for an attack. You attack, and then move. Kinu doesn't use Chaser due to a lack of valid targets, and moves into position. Next turn, you eat an absolutely absurd attack unless you just keep running away, which opens you up to Hellhound Hariga (which is actually completely capable of dunking some characters.) If you stop moving, you take 90 damage.
Don't get me wrong. While harder than ever, Kinu 1 is still bearable (or even easy) for probably 95% of characters. It's just annoying. If there's no purpose to Kinu charging and telegraphing it since you can't just avoid it anyways, why not change it to a normal 120% chaser instead of it doing roughly 300% the damage of her normal attacks?
EDIT: And before anyone compares this to MG, you can't physically get MG before level 20 unless you're already LE'd. Kinu 1 is level 10 and a boss most people encounter at levels 8-11.
--- ROUND 3 ---
[REDACTED] recovered 2 FP.
[REDACTED] recovered 8 FP.
Kinu's turn.
Kinu points her sword at [REDACTED,] then swings it to her side, holding a stance.
[REDACTED]'s turn. (This turn was the movement to escape the chaser.)
[REDACTED]'s turn.
[REDACTED] recovered 45 HP.
--- ROUND 4 ---
[REDACTED] recovered 2 FP.
[REDACTED] recovered 8 FP.
Kinu's turn. (Uses Chaser. Action cancelled.)
Kinu's turn. (Moves into position)
[REDACTED]'s turn.
Kinu takes 32 Light magical damage.
[REDACTED]'s turn.
[REDACTED] attacks Kinu with Chorus and hits them!
Kinu takes 27 Light magical damage.
--- ROUND 5 ---
[REDACTED] recovered 2 FP.
[REDACTED] recovered 8 FP.
Kinu's turn.
[REDACTED] takes 91 Slash physical damage (HOLY FREAKING HELL, THEY HAVE 120 MAX HP. This would have spelled an instant loss if they couldn't outheal Kinu's basics, or if Kinu ever got a single crit.)
Compare to Kinu's normal attacks:
[REDACTED] takes 30 Slash physical damage.
Suggestions:
1) Change it back.
2) Give Kinu 1 Normal Chaser instead of Superchaser
3) Reduce the scaling on Superchaser a bit.
|
|
|
Geist Shit |
Posted by: Soapy - 11-24-2016, 03:32 PM - Forum: Balance Fu
- Replies (5)
|
 |
Despite the skill descriptions referring to "basic attack skills", as far as I know:
Geist Schritt (Eins) only works against Attack/Sub Attack/Special Attack.
Geist Schritt (Zwei) works against Geldoren/Power Gradation/Ether Invitation/basically every "basic attack skill" in the game, except for Sidecut/Sillcut/probably Aliagmato?
|
|
|
Install + Bad Juju |
Posted by: Kameron8 - 11-24-2016, 12:03 PM - Forum: Bug Reports
- Replies (2)
|
 |
Bad Juju is behaving incorrectly when installed. With a level 60 Wawa and 44 Luck, Bad Juju will only steal 22 FP from a target (They have far more, I didn't test on something with a maximum of 22 FP) and will not even occur 100% of the time. With what should be 104% chance to happen, there is still times when it will not when something is in range.
However, when Wawa is summoned alone, they WILL steal 30 FP, at a 100% chance (as far as I can tell, never got it to fail).
In case it's an error on my part, I am a level 60 Bonder with 3 Youkai. The Wawa is not my bonded Youkai, and I only bonded with one Youkai total.
|
|
|
Cleanse Body/Hex interaction |
Posted by: Kameron8 - 11-24-2016, 09:09 AM - Forum: Bug Reports
- Replies (1)
|
 |
Cleanse body will remove poison and fear from a target even if they're under the effect of Menov's Fang or Imagin's Despair. The hexes will remain, but the status effects they're supposed to safeguard will not. (Exactly like screaming tome and Etacof, but likely not an intentional exception)
|
|
|
|