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  Defaulting
Posted by: Soapy - 10-05-2016, 10:58 PM - Forum: Bug Reports - No Replies

After finishing a battle and starting a new one, the skill menu tends to default to an option that isn't Movement, such as Attack or End Turn.

Starting a fight and immediately ending your turn because you tried to move is not fun.

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  Outfits aren't like onions
Posted by: Soapy - 10-05-2016, 09:35 PM - Forum: Bug Reports - Replies (2)

Layers aren't saved with outfits, so they return to the default layer upon being loaded.

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  Acid Tiles
Posted by: Mivereous - 10-05-2016, 09:16 PM - Forum: Suggestions - Replies (2)

On the subject of this post, I think it would be pretty cool to round it all out and make it so that Acid Jet leaves a poison (does poison damage, inflicts poison at scaling %, or something) or acid line (reduce Armor DEF by scaling % while standing on it, take Acid damage while moving through it, other ideas).

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  Fleeting Frost
Posted by: Kameron8 - 10-05-2016, 07:27 AM - Forum: Balance Fu - Replies (10)

Quote:Frosttouch Gi:

Gain a chilly air barrier that deals 15 unresistible Ice damage to attackers for the rest of the round after casting a Aquarian spell.

Frosttouch Gi currently provides its benefit until the end of the round once an Aquarian spell is cast. Can the duration instead be changed to 2 rounds, so people who move slower can at least benefit from the item? The elemental gis are fantastic thematically, but need a little love to live up to their current 9* rarity. Maybe even tweaks to make them play nicely with the Great Reckoning elemental ATK scaling.

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  Waddling Spikes
Posted by: Soapy - 10-05-2016, 07:06 AM - Forum: Bug Reports - Replies (6)

Crawling Spikes says it's 5 range, but is actually 6.

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  Holy Sh...park
Posted by: Soapy - 10-05-2016, 06:55 AM - Forum: Balance Fu - Replies (5)

Holy Spark's range is a little bit overwhelming for a strong AoE.

Can the range be lowered by 1-2?

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  Byeplane
Posted by: Soapy - 10-05-2016, 06:47 AM - Forum: Suggestions - Replies (1)

Fire/Ice/Acid Jet from the three dragon youkai can currently only be used if an enemy is in the line.

Can we get this requirement removed, since the first two cause environmental effects?

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  L'Etranges
Posted by: Soapy - 10-05-2016, 06:45 AM - Forum: Suggestions - Replies (5)

Essence Blast, Crescent Rook, Needle, Ghostwind, Nitrogen Drop, and I think Shinken only show a 1 range targeter despite being way more than that.

It'd be pretty nice if these things showed their actual range.


On a similar note, it'd also be great for Isenshi to show its range when you first go to invoke it.

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  [QUE] Account Sharing
Posted by: Soapy - 10-05-2016, 01:36 AM - Forum: General Discussion - Replies (1)

A few people have been wondering this so I was going to ask in the other thread, but it's locked.

Is giving old accounts away fine as long as it's a one way thing, i.e. key is not actively shared, has the password changed, etc?

I assume it'd be fine (especially with a PM sent beforehand), but obviously it's not worth the risk without finding out for sure.

I don't plan on doing it myself, but I know a lot of people have old characters they don't know what to do with.

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  Riagri Revisited
Posted by: Raigen.Convict - 10-04-2016, 06:04 PM - Forum: Bug Reports - Replies (3)

I've lost track of the previous bug report but Riagri from Bonder still has absolutely no scaling on it in game or listed on the description either. I'm thinking either Faith, Will, or the appropiate elemental scaling for this skill.

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