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Flash-step cure? [Salt-free topic] |
Posted by: Snake - 10-04-2016, 02:23 PM - Forum: Suggestions
- Replies (2)
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http://www.byond.com/forum/?post=2125793
We all know BYOND developers are pretty damn lazy and uncaring about SL2's well being, and so far we know only one way to get 'it' fixed, right?
So.
Can we get a Dream Daemon reboot every 2-3 days instead of small daily reboots per X hours? The small daily reboots don't do a damn to fix it, and can't even fix lag by itself, so why not?
5 days is what takes for the game to 'break' into this already famous 'flash-stepping' bug aka 'Map Loading Oddities' or 'Big Dad Lag' And the time range is being fairly consistent now. Since it's something we can't fix, then we should try to use this instead imo, but can an automated DD reboot even be implemented?
If so, please do. I don't think people will mind having longer saving/rebooting times (Hey, remember SL2 grew a lot with the new additions, we can't have nice easy things forever. *fingerguns*), if it is there for the just cause of preventing the game to go 'bork bork' on us.
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An explosive shot |
Posted by: Autumn - 10-04-2016, 01:17 AM - Forum: Balance Fu
- Replies (9)
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Currently, Blaze Shell's high charge effect has sear tiles instead of cinder tiles, this was fine before, but since Sear's buff I think it lacks a little "Oomph" to it, making it not as worth it as a high charge shell, and with many counters to fire I think it'd be fine for the following buff:
Is it possible for Blaze Shell to have Cinder tiles instead of Sear? To wipe out sear tiles, have it synergize with Pyromancy and also just be cooler overall, I think High Charge Power*4 would be an acceptable cinder level for them as well.
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Headshot |
Posted by: Autumn - 10-03-2016, 11:43 PM - Forum: Bug Reports
- Replies (9)
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I know what you're thinking, "Another mutated gun bow thread, great" but I think this one's a bit simpler.
Headshot when used by a bow does not gain range bonuses from gust arrows or longdraw, or snipe I think?
To recreate:
1. Mutate a gun into a bow.
2. use Gust Arrows, longdraw.
3. attempt to aim Headshot and realize it does not have range bonuses.
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Enchant failure |
Posted by: Lolzytripd - 10-03-2016, 11:25 PM - Forum: Suggestions
- Replies (2)
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suggestion
when enchanting and failing to enchant, a chance that a random curse is instead applied to the weapon would be neat.
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counterweight |
Posted by: Lolzytripd - 10-03-2016, 11:24 PM - Forum: Suggestions
- Replies (3)
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weapon weight unlike other weapon qualities isn't exactly good or bad
a counterweight tool for adding heavy/removing lightweight would be appreciated.
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Shape the World |
Posted by: MakeshiftWalrus - 10-03-2016, 08:41 PM - Forum: Suggestions
- Replies (8)
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With the recent addition of the dungeon tiles in our discers, would it be feasible to have the tiles for the Nameless Shrine and Coastal Cove released as well? That would be amazing for us with landscapes in mind for our houses.
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Beast Scars |
Posted by: Autumn - 10-03-2016, 07:25 PM - Forum: Bug Reports
- Replies (1)
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you can still clean beast scars during a black beast raid, and only gives the message that you should wait to clean them up only if you're too far away from the scar.
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New component for Axe/spear |
Posted by: Lolzytripd - 10-03-2016, 04:01 PM - Forum: Suggestions
- No Replies
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My suggestion is a slot for ornamentation/wrapping for axe/spears,
There could be
Leather wrapping, Metal reinforcing, Tassles, gilded ornamentation, weighted pommel.
basically stuff attached to either the shaft or end of the shaft
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