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  Ryeser vs Fortune Feather
Posted by: Kameron8 - 09-21-2016, 09:12 AM - Forum: Bug Reports - Replies (1)

When lightning is resisted because of Fortune Feather procs, Ryeser's will still take away a momentum.

To reproduce:

1. Fight an enemy quicker than you who has one or more Ryesers.
2. Have 15-24% lightning resistance and the Apus Youkai.
3. Trigger fortune feather on a Ryeser attack that critically strikes you; you will lose momentum as if you had not resisted.

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  A book on fans
Posted by: Lolzytripd - 09-21-2016, 02:19 AM - Forum: Suggestions - Replies (5)

This book would be for mono elemental fan tomes

2* fans 60/50 scaling +5% to element's spells
4* fans 30/70 scaling +10% to elements spells


this thread exists to rectify how theres a lack of 2* and 4* tomes

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  Go with the Flow (Advancing Flow)
Posted by: Slydria - 09-20-2016, 08:00 AM - Forum: Balance Fu - Replies (2)

Just a small tweak idea but since Duelist's Flottement activates with Evasion, I think Advancing Flow should also work with Evasion and not just against basic attacks.

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  Load Character Images
Posted by: Chaos - 09-20-2016, 01:49 AM - Forum: Suggestions - Replies (1)

For quite some time, it appears that one may or may not end up crashing when attempting to bring up the Load Character menu on SL2's title screen-- specifically, the preview images of whatever character is on whatever file.

While I think most technical issues, such as the 'flash stepping', can be just as easily met with patience, this one has interfered with players (and with GM business, on one occasion) far too much, and cannot be dealt with in any way but 'pray that it doesn't crash this time.'

What I'm asking for is this: Until an alternative can be provided, or BYOND straightens itself out, remove the visual previews from the Load Character menu.

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  Flashstepping: The final chapter
Posted by: Autumn - 09-20-2016, 01:23 AM - Forum: Bug Reports - No Replies

I wanted to wait a fair bit to see if it would just disappear in one update, and it most recently just came back to us actually, I checked the BYOND forums and it doesn't seem there was an update to this either, and I realize it's probably a BYOND issue more than anything, but this thread still just needs to be up until this is fixed.

it didn't occur for about 2 days after the update, which is a lot better than before because it'd come in after 2-5 hours before.

Also, strangely right now it had completely random periods where it fixes itself for 10 seconds before going back to flashstepping.

It's probably frustrating, and Dev probably has fun things in mind that they'd rather be doing, but I felt as if I needed to put up the thread until it's resolved.


Edit:

Update: At about 2AM PST on September 22nd, the flash-stepping has significantly died down just about now for some reason, However after the reboot it went back to flashstepping completely and hasn't been fixed since.

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  [QUE] Status Override
Posted by: Chaos - 09-19-2016, 07:41 PM - Forum: Bug Reports - Replies (1)

Quote:- Changed the way status infliction works. Before, it overwrote old statuses with new statuses. Now it will only do that if the level is greater, or if the level is equal and the duration is longer.
I have recently tested this with Magnetize. A LV 300+ Magnetize happened to be overriden by a LV 76 Magnetize.

Is this supposed to only work for certain status effects? (see: not Magnetize)

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  The YoukaiGram Pacer Training
Posted by: Chaos - 09-19-2016, 07:21 PM - Forum: Bug Reports - Replies (1)

I, with a level 60 character, am leveling a Youkai from 1 to as far as I can get, starting with Kinu 1 battles from the Statue of Memories. This is what the current method provides to my youkai's experience bar, with absolutely no points in the Summoning Talent:

Quote:Drowned Woman gained 700 EXP.
Drowned Woman grew to Level 11!

Then I decide to put three points into the Summoning Talent. I place five points into the Tutor subtalent, maxing it out, and one into the Friendship subtalent just to not have anything left over.

....And then I go beat up Kinu 1 again, only to see this come out of the fights:

Quote:Drowned Woman gained 1390 EXP.
Drowned Woman grew to Level 12!
Quote:Drowned Woman gained 1390 EXP.
Drowned Woman grew to Level 13!

I'm not exactly a math teacher, but I'm pretty sure +30% EXP does not translate to just short of +100% EXP.

P.S. My Affinity: Night skill is maxed out, as well. My current class setup is Grand Summoner/Evoker.

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  Arial ??? [Elemental ATK is showing for everyone... bug]
Posted by: Snake - 09-19-2016, 06:44 PM - Forum: Bug Reports - Replies (4)

[Image: 100faea6d002464f8531cf39433ff971.png]

[strike]this is my enemy and i can guess his hidden stats by the elemental atk (which is showing, regardless if they're enemies or allies), pls fix[/strike]

After fighting with two partners, I've noticed one thing. What appears there are 'my' Elemental ATK numbers, not my ally/enemy's. They're being printed regardless if it's yours or another player's.

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  Resistances on Character Screen
Posted by: Akame - 09-19-2016, 05:43 PM - Forum: Bug Reports - Replies (1)

Resistances are not displaying bonuses from SAN after the recent change.

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  Let it buurn, let it buuurn! [Raging Flame buff needed]
Posted by: Snake - 09-19-2016, 03:57 PM - Forum: Balance Fu - Replies (11)

[Image: ab75cb3e14234a059c19553ac4193f78.png]

[Image: d8a74568fe1d4abcb260d1a2b15c8ead.png]

Can we get the ranks changed to this:

[Image: 9f12878dbde7449087fffcbd985538c7.png]

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