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  Summon Storm
Posted by: Raigen.Convict - 09-17-2016, 03:37 PM - Forum: Suggestions - No Replies

So, this thought had been tossed around for a while, could we get a change to Summon Storm so instead of it being 'random' it instead chooses your first six (or 7 with a page) youkai that can be summoned from top to bottom in your contract list?

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  Multiple BGM Links
Posted by: FiresTFS - 09-17-2016, 11:36 AM - Forum: Suggestions - Replies (2)

This one is a bit on the side topic for suggestions. But here I go.

For people with multiple theme songs / Voice samples. Would it be possible to add more than one BGM Link? I'll explain in detail below!
-------
Now, let's start with the Settings button. The Gear shape thing in the description. When you click it, there's Edit Page and BGM Link. But how about a "Add New BGM Link" option below them? Right there.

[Image: 0eefec52f3d74a52bf9b9483d45d044c.png]

With each BGM Link added, a new Music Note button will appear. Maybe even number them by adding small numbers in the bottom like this.

[Image: 97e7f5e0afb841ae9e2d8a98d9807f3e.png]

(It looks ugly, but you get the idea.)

They should occupy this empty bit of space to make use of it. To a limit of 4~5, up to you to measure how many of those buttons can fit into it.

[Image: 3d4c1ebe9bd64ca3baf2ca29f235edef.png]

One last thing. If multiple links are all toggled "on", maybe have the option to play them in a row or shuffle them sort of thing? Like a playlist of some sorts. If possible that is.

Any suggestions/comments are of course welcome!

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  Stabbed with a Staff
Posted by: Autumn - 09-17-2016, 01:51 AM - Forum: Balance Fu - Replies (9)

Currently some soldier autohits will always do a damage typing no matter what weapon you're using, while some of them will take your damage type

Chaser, Retreating swipe and Execute will all take your weapon's damage type, (be it, blunt, pierce or slash)

Is it possible for this to apply to Turnover(pierce), Thousand Stab(pierce), Incise(slash), Roundtrip(slash) and Mad Chop(slash)? For consistency sake with stuff like Reaver, or weapons with differing damage types.

And I guess injury sake too for the wound system, if we're going by logic. (Getting a stab wound for fighting somebody using a fist to turnover you would be kinda weird.)

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  [Board] Tales of Legend
Posted by: Rockabye - 09-16-2016, 08:02 PM - Forum: Sigrogana - Replies (2)

A poster has been pinned to the board, a message neatly written beneath it.

[Image: drQaCon.png]

Chimera Enterprises is back once again with an exciting new event! Tales of Legend: The Ballad of the Bear and the Bull will engage you in a trial of mystery and intrigue. Participants must be grouped with two or three others to make their way through the challenges, but it won't be easy! Obstacles will hinder your path to revealing the ending, and it's up to you and your allies to find a solution to each one. If you mess up it's all over, but you can restart for a price. With our blessings and buffs system, you can also give an advantage to your team before you enter, or give an advantage to a team that's currently attempting the trial. Those coming just to take it easy can relax at our fancy tavern, take a walk in our garden, or relax in the soothing hot tub. If you'd like a challenge without needing to work with others, you could also take our One Shot Wonder archery challenge. Whether you come to conquer the trial, support your friends, or just relax and have fun, we look forward to seeing you there!

There will be a participation fee for entry in the trial, so please prepare accordingly. The event will be held at Chimera Enterprises, located at the first building in Cellsvich's east residential district. For information on the time of the event, please refer to the above poster.


(Time Zone Reference)
PST: 4PM - 7PM (Sept 18th & Sept. 19th)
EST: 7PM - 10PM (Sept 18th & Sept. 19th)
GMT+10: 10AM – 1PM (Sept. 19th & Sept. 20th)

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  Riposte Triggered from Behind
Posted by: Akame - 09-16-2016, 02:12 PM - Forum: Bug Reports - Replies (3)

I was fighting against an arena combatant, and while I was guarding, the NPC triggered my riposte from behind using a basic attack. Somehow. It happened twice or thrice in the battle, and after that I could not trigger the bugged riposte again in the following 35-ish rounds. Managed to capture a screenshot of it, though.


[Image: 2povafp.png]

I was wearing a turtle shell when it happened. Not sure if that helps.

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  Praying to Glycon Status Resist
Posted by: Akame - 09-16-2016, 01:43 AM - Forum: Bug Reports - Replies (1)

It seems when praying to Glycon, you lose Status Resistance LV *2 instead of gaining it.
At LV 4, I have 91.8% Status Resist and at LV 5 I have 89.8% Status Resist. Normally, it's 99.8%.

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  Swapping Sword hands
Posted by: Autumn - 09-16-2016, 01:27 AM - Forum: Bug Reports - Replies (1)

[Image: 2aad08655d.png]

This sword here, the greatsword that you can put on your back, during the facing up and facing down sprites, your side will technically switch sides.

The handle facing right when you are facing up, and the handle facing left when you are facing down, can one of these possibly be mirrored? I know it sounds like a minor visual annoyance but I think I brought up the same thing with the sword sheaths on the waist.

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  Hanging vs Immobilize [Mostly question, probable bug]
Posted by: Snake - 09-15-2016, 04:16 AM - Forum: Bug Reports - Replies (4)

Immobilize doesn't prevent Hanging from being used. Is it intentional?

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  Steel Aura!
Posted by: Autumn - 09-15-2016, 02:56 AM - Forum: Balance Fu - Replies (11)

Is it possible for steel aura to block on-critical hit effects as well beside on-hit effects? I believe on-crit should count as on-hit for the purposes of this skill.

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  Spellviter!
Posted by: Autumn - 09-15-2016, 01:38 AM - Forum: Bug Reports - Replies (11)

Spells like Isendo, Fir, Golem, Underworld flame, shine ray and the such can all be evitered if the casting tool is a sword/spear/axe.

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Sigrogana Legend 2 Discord