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  <br> needed
Posted by: Trexmaster - 08-16-2016, 11:08 PM - Forum: Beta Bugs - Replies (1)

[Image: 9f3f742007dd48948467bcabadbcfb62.png]

Treatment doesn't have a break in front of it, causing the lines in front of it to get mashed next to it instead of going down in a line like every other line of text in the battle end screen.

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  Warning: Do not use Ren Brown as your name! [Dormeho Militia's naming.]
Posted by: Snake - 08-16-2016, 10:55 PM - Forum: Beta Bugs - Replies (1)

[Image: 8111745ebd584ad5b698649fcf042a5a.png]

Named Ren Brown, but described as Militia.

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  STOP. Slider time.
Posted by: Trexmaster - 08-16-2016, 10:54 PM - Forum: Beta Bugs - Replies (2)

[Image: 887488a8227e4975ad86b03022bbcb64.png]

Image provided by Kunai, the issue here is that when a Sliding Zombie prepares Slider and has Fluid Movement, when the next round comes up, nothing will happen, and the fight won't continue.

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  A hot talented mess...
Posted by: Raigen.Convict - 08-16-2016, 10:45 PM - Forum: Beta Bugs - Replies (2)

[Image: b63c36e4e4484d1c0834523e325e71ef.png]

So, you tell me if this looks about right to you...

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  Cannot Put in Talent Points
Posted by: aquadragon97 - 08-16-2016, 08:41 PM - Forum: Beta Bugs - Replies (5)

I notice that someone named Bjarn had this issue a bit ago, and I'm having it as well. I log on a character, go to put in points into talents, however clicking the green arrows does absolutely nothing. It does say I have points available, but the points will not be spent.

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  Regarding Romek Pt. 2
Posted by: Breakaway~totheweird - 08-16-2016, 08:00 PM - Forum: General Discussion - Replies (80)

Let's keep this civil. I am coming to you, Dev, as a long-time player of SL2, to show you that the decisions made in the past regarding instances of metagaming, godmodding, and the sort aren't right. They're not correct, and how the GMs have responded to these allegations are immature, at best. Here is a growing petition for a call of action.

http://www.ipetitions.com/petition/make-...cent-again

A majority of these signatures show that if nothing is changed, then we'll quit SL2.

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  Yenten Round 4: Invisible Cards
Posted by: Ardratz - 08-16-2016, 06:02 PM - Forum: Bug Reports - Replies (3)

I was asked to check to see if the game worked and it still suffers from issues of invisible cards and flipped over cards as seen below

[Image: I4sDQNR.png]

[Image: Q8nK1Mr.png]

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  Regarding Romek
Posted by: Neus - 08-16-2016, 08:44 AM - Forum: General Discussion - Replies (6)

This is my reply to a PM I received recently regarding concerns about metagaming and GM abuse.

&quot;Devourer Of Souls&quot;' Wrote:As far as I understand, this doesn't involve you or your characters, so I'm not sure why you're PMing me about it instead of the first party. And ,if Nuka Cola is in fact NuclearWinterSoldier, I don't know why they're bothering GMs about it, either, because again, this doesn't involve them. Nor do I think they have any right at all to call Chaos's credibility into question when they sat around, knowing Sderg and Megablues were duping donation items, and acted like it was okay. Nor did they handle this situation maturely at all.

So overall, I don't know what you want me to do. None of the screenshots you sent, nor the various people I've talked to give me any reason to believe that this was metagaming. If anything, Romek was metagaming by going to the arena and sparring, despite being told he was banned from doing so, pretending the NPC guards aren't there; THAT is 'hardcore metagaming'. The only issue I found any fault with was that Romek's player was not warned clearly at his last violent offense that if he committed another violent act he would be executed. At the same time, from what I've gathered, he has a lengthy criminal record and this came as no surprise at all, so I'm not going to overturn that decision, either. I have, however, instructed the GMs to be more clear and decisive, so that when this sort of situation happens again, the criminal player can't act like it's a surprise and try to weasel out of it.

I've also been told that the claims that you'd be banned for etc involving a certain godhood plot-line are completely false; if you have proof otherwise, please send it my way, but I haven't seen anything that suggests otherwise.

Sorry to hash this out in public like this but, the things I've said have been reported incorrectly through the individual who sent me this PM more than once and so I'd feel more comfortable doing so this way. I don't mean this as an insult to that person in any way, and hopefully they understand I simply want my message to to reach the person this actually matters for as I intended.

If the involved party(ies) want to discuss the topic they may do so in this thread, provided they can do so maturely. If you aren't involved, you probably shouldn't post, especially not memes (this means you, Snake).

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  AFKing Midbattle
Posted by: FiresTFS - 08-16-2016, 06:28 AM - Forum: Suggestions - Replies (17)

The current turn waiting time as far as I know is 120 seconds (2 minutes), I would like to suggest reducing the time to at least 60 seconds (1 minute) or less. I'm suggesting this for a reason that happened earlier.

I was running a B.D.P with a random someone, reboot happened to be closing in and we were at the core floor, then they had problems with their internet and disconnected for a while. I was stuck in that battle for about 30 minutes with nothing in my power to do.

So, please shorten the turn waiting time if possible. A lot of players agreed to the idea in OOC too.

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  Stillness, Overusedness. [Simple healing problem]
Posted by: Snake - 08-16-2016, 04:06 AM - Forum: Bug Reports - Replies (1)

Stillness, Darkness seems to be setting the passive HP recovery to 0. (That one is with Tenacity [+3 HP regen])
I'd ask it to be 'minimum 1' if that's intended, because people can easily metagame a vampire by just looking at their passive end-round regeneration.
[Image: 1bbf9b333ef04078ae0eca86d0aedb9e.png]

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