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[v2.98] Chained Animal

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  I'm Evolving...!
Posted by: catabur - 09-23-2015, 06:57 PM - Forum: Bug Reports - Replies (1)

[Image: e49a6b16bd.jpg]

Giant mobs' flashy bits act really weird.

http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851
http://neus-projects.net/viewtopic.php?f=9&t=1851

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  Murai, Mura, Marie
Posted by: catabur - 09-23-2015, 06:48 PM - Forum: Bug Reports - Replies (1)

The icon for murai has 3 stages of appearing. (Which only applies to equipable items such as weapons, armor, and accessories.)

The 1st Stage:
Left untouched, it won't appear. Instead, you'll have your plain numbers with nothing behind it.

Example:
[Image: b0f8628f3f.png]

The 3rd Stage:
Moving one equipable anywhere else by hand (Sorting does nothing nor does getting new equipment) will trigger it to appear. The white numbers upon the pile of golden coins.

Example:
[Image: d8295236ad.png]

There is a 2nd stage where ugly, black numbers (exactly as the murai icon appeared before the hotfix) appear over the pile of coins, but I can't seem to get it to appear anymore.

And it resets to "Stage 1" every time you close and re-open your inventory.

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  Frostbite
Posted by: Raigen.Convict - 09-23-2015, 06:11 PM - Forum: Bug Reports - Replies (1)

[Image: JB3pjez.png]
Long story short I did calculations v.s. a spatial corruptor and the damage from this spell counts as Magical instead of the listed Physical, whether this was meant to be magical or not I don't know but this could use attention for people whom use yukionna.

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  Staring Contest
Posted by: Trexmaster - 09-23-2015, 11:51 AM - Forum: Bug Reports - Replies (3)

If you happen to be in a fight against an enemy team compromised of only un-aggro'd Critters, and disconnect (and cause your turn to be skipped), the rounds will cycle repeatedly, as one could expect.

Then, if you reconnect...no one will have the turn, thus the fight cannot end.

(Personally I'd suggest critters just waking up after 5 rounds or so to alleviate this, but, this could happen in Spacey dungeons where enemies consider the player(s) too far to take their turn, causing a similar situation of turn-skipping that -could- lead to the same issue).

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  Spacey Extra Level
Posted by: Soapy - 09-23-2015, 03:24 AM - Forum: Suggestions - Replies (1)

Unlike every other furniture option, Extra Levels can be messed with from far away. I'd prefer they got the same 1 range as everything else.

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  Chair of Disorder
Posted by: Fern - 09-23-2015, 02:42 AM - Forum: Bug Reports - Replies (1)

Starting PVP while sitting on chairs (tested in Risu's Pub) causes this:

[Image: x1lS7ft.png]

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  Towering Mishap
Posted by: Slydria - 09-23-2015, 02:34 AM - Forum: Bug Reports - Replies (1)

[Image: 6450961a28.jpg]

The visual effect for towering monsters does not look right.

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  PSA: Combating Creativity
Posted by: Soapy - 09-23-2015, 01:54 AM - Forum: General Discussion - Replies (7)

.

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  Nagas and Mimes!
Posted by: catabur - 09-23-2015, 12:40 AM - Forum: Submissions - No Replies

Due to SL2's downtime, I decided to be productive and make sprites for nagas (which should be fully customisable color-wise! probably). The tails work off of leg-less human bodies due to... slithery problems. :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
There's also the snake-stuff attached to the male and female bases as an example.
And mime facepaint! They're better than clowns.

All of these right here:
https://www.dropbox.com/sh/1ibzetnfxzfps...a4-ca?dl=0

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  Sticker Party: Invite Only
Posted by: Soapy - 09-22-2015, 09:39 PM - Forum: Suggestions - Replies (2)

[Image: nuwFRem.png]

Quote:[4:20:04 PM] John: i mean the xs and checkmarks are kinda nice for knowing when you can't use shit but...
[4:20:04 PM] Konnie: What is it?
[4:20:09 PM] John: we really didn't need this
[4:20:21 PM] Konnie: Oh wow.
[4:20:25 PM] Sly: yeah i did like the look better before
[4:20:51 PM] Ard: Oh god what.

[4:26:22 PM] Kei: it's like a three year old found a box full of stickers and just went nuts all over my screen
[4:26:40 PM] Konnie: WEll yeah.
[4:26:46 PM] Konnie: But the U.I wasn't pretty before
[4:26:53 PM] Kei: it's worse now
[4:26:58 PM] Konnie: Not arguing that
[4:28:59 PM] Kei: this looks like a mockup for a suggestion that nobody would want
[4:29:36 PM] Konnie: Have you amde the thread yet?

The icons are way too big, it looks bad to every person I've asked about it, it's bugged when you first open the inventory, it doesn't convey any actual/useful information (other than the checks and Xs, which should not be underneath numbers since that makes them harder to read), and so on.

Take it out or add a toggle.

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