Search Results
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Thread: Evasion/Glancing Blows
Post: Re: Evasion/Glancing Blows
+1 to moving it to a test server for now, for reasons already well stated. |
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Nanovelich |
Balance Fu
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36 |
17,758 |
09-21-2017, 03:25 PM |
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Thread: Summoner Problems
Post: Re: Summoner Problems
"MakeshiftWalrus" Wrote:Yes, most can be destroyed in a single turn, but even the squishy ones boast 500 HP, which the Summoner himself isn't receiving because of the greater threat ... |
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Nanovelich |
Balance Fu
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41 |
19,158 |
09-21-2017, 01:19 AM |
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Thread: One more time! [Ghost's Last Chance]
Post: Re: One more time! [Ghost's Last Chance]
I'm indifferent as to whether Last Chance should be given the effect described in OP. For reasons already pointed out, the skill itself is fine where it is, being countered by certain classes, but Gho... |
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Nanovelich |
Balance Fu
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19 |
9,440 |
09-20-2017, 12:04 AM |
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Thread: Skillguine Crest
Post: Re: Skillguine Crest
"Snake" Wrote:That doesn't happen with the Zeran racial passive that reduces WIL, or Sanctuary. You 'can't' lose skills mid-battle.But like Sanguine Crest, those effects are mid-batt... |
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Nanovelich |
Suggestions
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9 |
4,828 |
09-18-2017, 12:35 AM |
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Thread: nerf hyattr
Post: Re: nerf hyattr
This thread was made as a joke, obviously, but now that it's been pointed out, I don't see why Hyattr have APT that competes with Humans. It's a really arbitrary difference, but it is kind of weird. S... |
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Nanovelich |
Balance Fu
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17 |
8,735 |
09-17-2017, 11:48 PM |
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Thread: Skillguine Crest
Post: Re: Skillguine Crest
Isn't Sanguine Crest's bonuses reliant on a variable? Essence. Essence is a variable. Do you suddenly lose your skills mid-battle for dropping Silvermists?
When do Mages get extra skill slots for run... |
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Nanovelich |
Suggestions
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9 |
4,828 |
09-17-2017, 11:31 PM |
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Thread: Immovable Invocations
Post: Re: Immovable Invocations
The point I was making is there's very little relation between how much defensive power you can have and how mobile your character is in this game. And if you don't have movement, there's knockback. T... |
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Nanovelich |
Suggestions
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10 |
5,410 |
09-13-2017, 04:21 PM |
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Thread: Immovable Invocations
Post: Re: Immovable Invocations
"Raigen.Convict" Wrote:If your target outruns divine jugement there is no way they are built for res/defense enough that you can't smite them without it.Come on, Raigen. You know we... |
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Nanovelich |
Suggestions
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10 |
5,410 |
09-12-2017, 08:07 PM |
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Thread: Gentle Embers: Phoenix
Post: Re: Gentle Embers: Phoenix
I have to say I'm in support of the original idea here. Phoenix's current effect working under Gentle Embers while doing damage without it.
Light shafts would be a bit overbearing for the offensive e... |
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Nanovelich |
Suggestions
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11 |
6,245 |
09-06-2017, 09:13 PM |
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Thread: Castles and you.
Post: Re: Castles and you.
In Castle maps where this is a problem, the map is too small to be allowed to move the camera, since that function's apparently only meant for battle maps larger than the screen. Move camera currently... |
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Nanovelich |
Bug Reports
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6 |
3,194 |
09-04-2017, 02:18 PM |
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Thread: Ocean man, take me by the sword
Post: Re: Ocean man, take me by the sword
40% is a massive damage boost for an element that runs off the best defensive stat in the game. Most opponents who have high enough evade to make getting the On Hit a problem will have sacrificed defe... |
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Nanovelich |
Balance Fu
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55 |
22,526 |
09-02-2017, 09:36 PM |
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Thread: Bard advanced class
Post: Re: Bard advanced class
To be fair, Bard being relative to Archer is something that's been done in a lot of games, and it would be a much more particularly Archer-like promotion to Archer that Archer sorely lacks at the mome... |
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Nanovelich |
Suggestions
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14 |
7,455 |
08-31-2017, 01:10 PM |
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Thread: Bell curve hit and crit
Post: Re: Bell curve hit and crit
Dragon King set? Literally just that. |
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Nanovelich |
Suggestions
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35 |
16,880 |
08-30-2017, 04:23 PM |
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Thread: My Fairy Drowned Woman
Post: Re: My Fairy Drowned Woman
It's the old bug that I mentioned in one of the youkai grinding threads but never managed to reproduce after the fact.
It's not just limited to Asrai and Drowned Woman. The bug is simply that any Sum... |
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Nanovelich |
Bug Reports
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4 |
3,547 |
08-29-2017, 06:36 PM |
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Thread: Screaming Crutches
Post: Re: Screaming Crutches
Definitely agreeing with this one. Plenty of people running this also make use of Winged Serpent's ridiculous mobility to ensure that not only are you never getting out of Cursed Wounds' repeatedly st... |
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Nanovelich |
Balance Fu
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11 |
5,778 |
08-28-2017, 11:38 PM |
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Thread: Bare Fists + Eviter
Post: Re: Bare Fists + Eviter
Well, shows why I shouldn't rush out a reply to these threads in the morning. I wasn't thinking of Eviter.
So, disregard previous post. |
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Nanovelich |
Suggestions
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10 |
6,157 |
08-28-2017, 12:34 PM |
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Thread: Bare Fists + Eviter
Post: Re: Bare Fists + Eviter
Bare Fists were unique in that they could get multiple Critical-based Momentum (including Fleur) gains in a single round without limitation, unlike any other weapon. Hence, that change, pretty sure.
... |
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Nanovelich |
Suggestions
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10 |
6,157 |
08-28-2017, 11:25 AM |
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Thread: Just Tooling Around
Post: Re: Just Tooling Around
With Repair Powder draining FP like that, Basic Attacks are looking even worse now. |
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Nanovelich |
Bug Reports
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2 |
2,126 |
08-22-2017, 09:09 AM |
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Thread: Basic Attack Followup: Multihit Guns
Post: Re: Basic Attack Followup: Multihit Guns
I agree with Spoops. I'd really rather that we didn't just roll back to the whole ignoring Def bit, because that just undermines the difference between someone decked out in heavy armor and some VIT-p... |
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Nanovelich |
Balance Fu
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10 |
7,265 |
08-21-2017, 02:50 AM |
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Thread: Prinny 2
Post: Re: Prinny 2
While we're at it, could Prinny get a head?
Just a minor inconvenience while trying to test the effects of damage being spread over multiple Rounds of a Gun, wanting to see a single shot of the same ... |
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Nanovelich |
Suggestions
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1 |
1,573 |
08-21-2017, 02:27 AM |
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Thread: STR! Hoo! Yeah! What is it good for?
Post: STR! Hoo! Yeah! What is it good for?
While trying to think of how to reply to the whole thread on the Basic Attack fix, I eventually gave up. I could make a rant about Vorpal existing, but that's a borderline case that should probably be... |
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Nanovelich |
Suggestions
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5 |
3,247 |
08-20-2017, 11:23 AM |
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Thread: Basic Attack fix's impact
Post: Re: Basic Attack fix's impact
There's a problem with a lot of these numbers being reported as far as melee weapons go, but I'm not going to try and calculate through all these unspecific examples. I'd rather just point out what's ... |
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Nanovelich |
Balance Fu
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48 |
23,064 |
08-20-2017, 10:35 AM |
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Thread: Uncloseable Windows
Post: Re: Uncloseable Windows
You can do this with a lot of things, like harvesting remains if you have more than one bonesaw and mash a macro on them. (I'm referring to the one given by WASD mode.)
So this is just a general prob... |
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Nanovelich |
Bug Reports
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3 |
2,634 |
08-19-2017, 08:24 PM |
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Thread: Soul Chain Youkai interaction
Post: Re: Soul Chain Youkai interaction
Youkai Tamer only applies to Basic Melee, if I remember correctly.
In other words, it's completely useless to your average Grand Summoner, since Bonder is the Summoner promo for melee builds while Gr... |
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Nanovelich |
Suggestions
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11 |
5,589 |
08-19-2017, 08:17 PM |
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Thread: Fake Map
Post: Re: Fake Map
If I remember correctly, Treasure Maps are usually deleted once you find the treasure they belong to.
So I guess the map still existing is a bug. One capable of being abused if people were able to fi... |
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Nanovelich |
Bug Reports
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4 |
2,490 |
08-18-2017, 12:02 AM |