08-14-2016, 06:31 AM
This skews slightly off-topic but I believe it still hits somewhat on-base:
I imagine the cap was meant as a safety net to prevent lag spikes from a large amount of mobs on the field at once. The way I imagine it currently working is that it serves as a workaround for not needing to devote more points into Faith (unsure if the Youkai cap goes off Scaled or Unscaled Faith, for the post I'm assuming it's Scaled) to the point it's painful.
Although I don't see much harm in it at the present moment, the idea of more monsters on-field leads to me have concerns of how all the mercenaries, capped amount of Youkai and the max amount of Detained Beasts would play out at once in the new GR Batch. . .
Either way, I'm not really for or against this being a thing.
I imagine the cap was meant as a safety net to prevent lag spikes from a large amount of mobs on the field at once. The way I imagine it currently working is that it serves as a workaround for not needing to devote more points into Faith (unsure if the Youkai cap goes off Scaled or Unscaled Faith, for the post I'm assuming it's Scaled) to the point it's painful.
Although I don't see much harm in it at the present moment, the idea of more monsters on-field leads to me have concerns of how all the mercenaries, capped amount of Youkai and the max amount of Detained Beasts would play out at once in the new GR Batch. . .
Either way, I'm not really for or against this being a thing.
Also Known As:
Exxy Izzy
Exxy Izzy